Wizard101
Storm Spellements


With so many new spellements and utilities for each school, the Wizard101 Spring 2022 update will make the Rhoshambo update look like a quick patch in comparison. The creativity behind these customizable spellement paths is insane. Here I present all the Storm spellements being added to the game from trained, to lore spells, and in some cases, brand new, never seen before spells!

Where can I obtain these spellements?


While we don’t have the exact locations pinpointed just yet, we do have some useful information to share about this! The update notes reveal the sources, but we wouldn’t exactly call them clear. They reference the below methods one can obtain spellements:

  • Pet Adventure talents like Elemental Retriever can be used to obtain random spellements;
  • a new world chest (like Wooden Chest and Silver Chest) that can be opened with Cantrips spell, Magic Touch but also requires three wizards to unlock;
  • defeating various world bosses by using wizards at appropriate levels.

Some clarifications in regards to world bosses dropping spellements is desperately required and luckily we are in the process of getting some answers real soon! We will update once more is revealed.

Looking for a different school?


Clicking on the above school buttons directs you to their spellement article.

Click this button to learn more about spellement sources.

Trainer Spells


Spells that can be accessed by using a training point or obtainable for free if your wizard is of the same school as the spell. They are found across spell vendors throughout the Spiral, although generally they are available from the Ravenwood school professors. See our Spellements Guide for details of which World Bosses drop these spellements.

Thundersnake

Top Path: Damage and accuracy increased with each tier.

Bottom Path: Damage reduced, increased by 5 at tier 2 and tier 5. Places a 25% blade if opponent has a HOT. Value of the blade increased to 30% at tier 4.

Source: Malistaire Saga Spellement Pack, Elemental Retriever pet talent, Lord Nightshade Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Lightning Bats

Top Path: Damage and accuracy increased with each tier.

Bottom Path: Damage reduced, increased by 5 with each tier. Clear one DOT on yourself for two -15% weaknesses on opponent.

Source: Malistaire Saga Spellement Pack, Elemental Retriever pet talent, Lord Nightshade Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Storm Shark

Top Path: Damage and accuracy increased with each tier.

Bottom Path: Damage reduced to 370, increased by 5 at tier 3. Adds 165-170 damage per HOT on opponent (max 2).

Source: Malistaire Saga Spellement Pack, Elemental Retriever pet talent, Krokopatra Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Kraken

Top Path: Damage and accuracy increased with each tier.

Bottom Path: Damage reduced to 460 at Tier 2, then increased in subsequent Tiers. Clear up to two DOTs on yourself for one 25% blade per DoT removed (max 2).

Source: Malistaire Saga Spellement Pack, Elemental Retriever pet talent, Cantrip Chests in Marleybone, Meowiarty Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Thermic Golem

Middle Path: Damage increase with each tier.

Source: Can be obtained by participating in any Beastmoon events as well as dropped by Storm, Fire, Ice, and Balance moon seeds.

Thunderman

Middle Path: Damage increase with each tier.

Source: Can be obtained by participating in any Beastmoon events as well as dropped by Storm, Fire, Ice, and Balance moon seeds.

Stormzilla

Top Path: Damage and accuracy increased with each tier.

Bottom Path: Damage reduced to 635, increased by 15 with each tier. Gambit condition: Sacrifice up to three negative charms on opponent for a 3 round HOT of 330 per charm removed.

Source: Malistaire Saga Spellement Pack, Elemental Retriever pet talent, Cantrip Chests in Mooshu, Jade Oni Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Stormwing

Middle Path: Damage increase with each tier.

Source: Can be obtained by participating in any Beastmoon events as well as dropped by Storm, Fire, Ice, and Balance moon seeds.

Triton

Top Path: Damage and accuracy increased with each tier.

Bottom Path: Damage reduced, increased by 20 with each tier. Clear up to two HOTs on opponent for two 115 flat damage blades per HOT removed.

Source: Malistaire Saga Spellement Pack, Elemental Retriever pet talent, Cantrip Chests in Dragonspyre, Malistaire Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

 

Lore Spells


These spells are obtained through different sources and not simply trained by your school professor. They were previously found as a rare drop from the Loremaster in the Atheneum, Dragonspyre. Additionally, some could be obtained from lore packs in the Crown Shop or by crafting them.

Queen Calypso

Middle Path: Damage increased by 10-15 with each tier.

Source: Drops from Lady Stonegaze in Aquila. Can also be obtained from the Immortal’s Spellemantal Pack and Deluxe Spellement Pack.

Catalan

Middle Path: Damage increased by 10-15 with each tier.

Source: Drops from Lambent Fire in Crystal Caves, Avalon as well as dropped from the Unforgiven Dead Gauntlet. Can also be obtained from the Unforgiven Dead Pack, the Knight’s Spellemental pack and Deluxe Spellement Pack.

Beary Surprise

Top Path: Damage increased by 10 with each tier. Heal increased by 15 with each tier.

Bottom Path: Damage reduced to 250. Protected HOT increased to 630 at tier 2 and increased by 15 with each tier after. Usable in PvP.

Source: Drops from Spirit of Ignorance in Crab Alley, Wizard City. Can also be obtained from the Ravenwood Rangers Lore Pack and Deluxe Spellement Pack.

Hammer of Thor

Middle Path: Damage increased with each tier.

Source: Drops from King Borr in Savarstaad Pass, Grizzleheim. Can also be obtained from the Grizzleheim Lore Pack and Deluxe Spellement Pack.

Catch of the Day

Top Path: Damage increases by 15 with each tier.

Bottom Path: Damage increased to 630, and adds 2x 45% blades to self after initial hit. Damage increases by 15 with each tier.

Source: Drops from Takanobu the Masterless in the Cave of Solitude, Mooshu. Can also be obtained from the Ninja’s Spellemental Pack.

Revolutionary Strike

Middle Path: Damage increases by 5-10 with each tier.

Source: Obtained from the Burrower’s Rebellion Pack.

 

Arc 4 Spells


The below spells may vary from different sources, although they are generally obtained when completing main line quests. The common factor is that they require access to shadow pips to be cast in combat.

Sound of Musicology

Top Path: (No PvP) Damage and pip cost increased with each tier.

Bottom Path: Damage increased with each tier. Shadow pip cost increased to 2, and level-locked.

Source: Dropped throughout Karamelle and Novus by various bosses as well as rewarded by main and side quests in Karamelle. Also dropped from Elemental Retriever pet talent.

Dark & Stormy

Top Path: (No PvP) Damage, HOT, and pip cost all increased with each tier.

Bottom Path: Damage value stays the same at Tier 2, but HOT decreases to 805 and is protected. HOT increased to 835 at tier 3. Shadow pip cost increased to 2, and level-locked.

Source: Dropped throughout Lemuria and Novus by various bosses as well as rewarded by main and side quests in Lemuria. Also dropped from Elemental Retriever pet talent.

Tree of Strife

Middle Path: Damage increased by 15 at tier 2 and 20 at tier 3

Source: Dropped throughout Novus by various bosses as well as rewarded by main and side quests. Can also be obtained through Cantrip chests in Novus.

Bunyip’s Rage

Middle Path: Damage increased by 10 with each tier.

Source: Dropped throughout Wallaru by various bosses as well as rewarded by main and side quests. Can also be obtained through Cantrip chests in Wallaru.

The True Grind Begins…

With so many more different spellements to hunt down and farm for, the end game content just got a full extension like never seen before. The rewarding feeling of reaching the next tier will be so satisfying. Which spellements are you going to chase down first? Which spellements are too strong, which need a buff?

Leave a comment down below!

Share your vote!


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I3and1t

Having played the game back in 2009 as a child, Bandit returned in the summer of 2020. A true enthusiast of the game, Bandit has been a fan of the PvP meta development and enjoys analyzing the meta . If he's not in the arena, spectating or competing in a match himself, then he's likely grinding for gear or spells. While no expert at PvP, he's always on top of what the best gear setups and strategies are at any given time.

4 COMMENTS

  • what is HOT?

    • Heal-over-time 🙂

  • “Damage decrease, but you receive a damage blade and a healing blade ranging from **10%=20%** depending on the tier.”

    Just so you know, I think you meant to put a – there, meaning 10% to 20%. 10% definitely does not equal 20%.

    • Thanks, fixed.

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