Wizard101
Death Spellements


With so many new spellements and utilities for each school, the Wizard101 Spring 2022 update will make the Rhoshambo update look like a quick patch in comparison. The creativity behind these customizable spellement paths is insane. Here I present all the Death spellements being added to the game from trained, to lore spells, and in some cases, brand new, never seen before spells!

Where can I obtain these spellements?


While we don’t have the exact locations pinpointed just yet, we do have some useful information to share about this! The update notes reveal the sources, but we wouldn’t exactly call them clear. They reference the below methods one can obtain spellements:

  • Pet Adventure talents like Elemental Retriever can be used to obtain random spellements;
  • a new world chest (like Wooden Chest and Silver Chest) that can be opened with Cantrips spell, Magic Touch but also requires three wizards to unlock;
  • defeating various world bosses by using wizards at appropriate levels.

Some clarifications in regards to world bosses dropping spellements is desperately required and luckily we are in the process of getting some answers real soon! We will update once more is revealed.

 

Looking for a different school?

 
Clicking on the above school buttons directs you to their spellement article.

Click this button to learn more about spellement sources.

 

Arc 1 Spells


Spells that can be accessed by using a training point or obtainable for free if your wizard is of the same school as the spell. They are found across spell vendors throughout the Spiral, although generally they are available from the Ravenwood school professors. See our Spellements Guide for details of which World Bosses drop these spellements.

Dark Sprite

Top Path: Damage and accuracy increased with each tier.

Bottom Path: Places a -45% infection on opponent if they have a HOT. Value of the infection increased by 5% with each tier.

Source: Malistaire Saga Spellement Pack, Spiritual Retriever pet talent, Lord Nightshade Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Ghoul

Top Path: Damage and accuracy increased with each tier.

Bottom Path: Gambit condition: Sacrifice one shield for two 15% blades. Value of the blades increased by 5% with each tier.

Source: Malistaire Saga Spellement Pack, Spiritual Retriever pet talent, Lord Nightshade Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Banshee

Top Path: Damage and accuracy increased with each tier.

Bottom Path: Clear up to two blades on opponent for a -25% weakness and a -25% infection per blade removed.

Source: Malistaire Saga Spellement Pack, Spiritual Retriever pet talent, Krokopatra Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Vampire

Top Path: Damage and accuracy increased with each tier.

Bottom Path: Damage reduced, but increased by 5-10 per tier. Gambit condition: Sacrifice up to two negative charms on opponent for a -60% weakness of their school per charm removed.

Source: Malistaire Saga Spellement Pack, Spiritual Retriever pet talent, Cantrip Chests in Marleybone, Meowiarty Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Dream Golem

Middle Path: Damage increase with each tier.

Source: Obtainable by participating in any Beastmoon events as well as dropped by Life, Death, Myth, and Balance moon seeds.

Crimson Phantom

Middle Path: Damage increase with each tier.

Source: Obtainable by participating in any Beastmoon events as well as dropped by Life, Death, Myth, and Balance moon seeds.

Skeletal Pirate

Top Path: Damage and accuracy increased with each tier.

Bottom Path: Damage reduced to 415, then increased by 10 at each Tier. Clear up two HOTs from the opponent for a -50% universal shield per HOT removed.

Source: Malistaire Saga Spellement Pack, Spiritual Retriever pet talent, Cantrip Chests in Mooshu, Jade Oni Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Monster Mash

Middle Path: Damage increased by 5-10 per tier.

Source: Can be obtained by participating in any Beastmoon events as well as dropped by Life, Death, Myth, and Balance moon seeds.

Wraith

Top Path: Damage and accuracy increased with each tier.

Bottom Path: Damage reduced to 490, increased by 5 per tier. Gambit condition: Sacrifice up to two positive charms on yourself for a -220 flat damage weakness per charm removed. Value of the weakness increased by 5 flat damage at tier 4 and 5.

Source: Malistaire Saga Spellement Pack, Spiritual Retriever pet talent, Cantrip Chests in Dragonspyre, Malistaire Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

 

Lore Spells


These spells are obtained through different sources and not simply trained by your school professor. They were previously found as a rare drop from the Loremaster in the Atheneum, Dragonspyre. Additionally, some could be obtained from lore packs in the Crown Shop or by crafting them.

Ship of Fools

Top Path: Damage increased by 5-10 per tier.

Bottom Path: Drain is removed, but the damage significantly increases with each tier.

Source: Drops from Drowned Dan in the Science Center, Celestia. Obtainable from the Celestian Spellemental Pack and Deluxe Spellement Pack.

Lord of Night

Middle Path: Damage increased by 10 at tier 2, 4 and 5. Value of the infection incrased by 5% at tier 3.

Source: Drops from Ixcax CursedWing in Three Points, Azteca. Obtainable from the Shaman’s Spellemental Pack and Deluxe Spellement Pack.

Deer Knight

Top Path: (No PvP) Damage of the initial hit increased by 5 per tier.

Bottom Path: DOT is removed. Damage increased by 5-10 per tier. Places a -20% weakness on all opponents.

Source: Drops from Lambent Fire in Crystal Caves, Avalon as well as dropped from the Unforgiven Dead Gauntlet. Obtainable from the Unforgiven Dead Pack, the Knight’s Spellemental pack and Deluxe Spellement Pack.

Headless Horseman

Top Path: Damage range increased by 5-10 with each tier.

Bottom Path:Damage reduced to 455, increased by 10 with each tier. Places two -35% weaknesses on the opponent of their school.

Source: Dropped from Bunferatu in Darkmoor during Halloween.

Kiiii-Yaaaa!

Middle Path: Damage increases by 5-10 with each tier.

Source: Obtainable from the Burrower’s Rebellion Pack.

 

Arc 4 spells


The following spells may vary from different sources, although they are generally obtained when completing main line quests. The common factor is that they all require access to shadow pips or off-school pips to be cast in combat.

Snack Attack

Top Path: (No PvP) Damage and pip cost increase with each tier.

Bottom Path: Damage increased with each tier. Steals one positive charm from each opponent. Shadow pip cost increased to 2 and level-locked.

Source: Dropped throughout Karamelle and Novus by various bosses as well as rewarded by main and side quests in Karamelle. Also dropped from Spiritual Retriever pet talent.

Grim Reader

Top Path: (No PvP) Damage and pip cost increased with each tier.

Bottom Path: Damage increased by 30 at tier 2 and 25 at tier 3. Shadow pip cost increased to 2 and level-locked.

Source: Dropped throughout Lemuria and Novus by various bosses as well as rewarded by main and side quests in Lemuria. Also dropped from Spiritual Retriever pet talent.

Gravestorm

Middle Path: Damage increases by 10 at tier 2 and 15 at tier 3.

Source: Dropped throughout Novus by various bosses as well as rewarded by main and side quests. Obtainable through Cantrip chests in Novus.

Wobbegong Frenzy

Middle Path: Damage increased by 10 per hit with each tier.

Source: Dropped throughout Wallaru by various bosses as well as rewarded by main and side quests. Can also be obtained through Cantrip chests in Wallaru.

The True Grind Begins…

With so many more different spellements to hunt down and farm for, the end game content just got a full extension like never seen before. The rewarding feeling of reaching the next tier will be so satisfying. Which spellements are you going to chase down first? Which spellements are too strong, which need a buff?

Leave a comment down below!

Share your vote!


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I3and1t

Having played the game back in 2009 as a child, Bandit returned in the summer of 2020. A true enthusiast of the game, Bandit has been a fan of the PvP meta development and enjoys analyzing the meta . If he's not in the arena, spectating or competing in a match himself, then he's likely grinding for gear or spells. While no expert at PvP, he's always on top of what the best gear setups and strategies are at any given time.

4 COMMENTS

  • Wow, Death Spellements in Wizard101 are a fantastic addition that enhance the gameplay and add a whole new level of strategy – I can’t wait to try them out!

  • To bad the only way to obtain these spellements is to start a brand new wizard and grind specific bosses over and over again until you max your spellements. because if you are a EoC account your never gonna get any spellements. Ty K.I. lmao

  • are you sure the bottom path for vampire is clearing a damage overtime, because on the symbol looks like the heal overtime

    • Fixed, thanks.

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