Wizard101
Ice Spellements


With so many new spellements and utilities for each school, the Wizard101 Spring 2022 update will make the Rhoshambo update look like a quick patch in comparison. The creativity behind these customizable spellement paths is insane. Here I present all the Ice spellements being added to the game from trained, to lore spells, and in some cases, brand new, never seen before spells!

Where can I obtain these spellements?


While we don’t have the exact locations pinpointed just yet, we do have some useful information to share about this! The update notes reveal the sources, but we wouldn’t exactly call them clear. They reference the below methods one can obtain spellements:

  • Pet Adventure talents like Elemental Retriever can be used to obtain random spellements;
  • a new world chest (like Wooden Chest and Silver Chest) that can be opened with Cantrips spell, Magic Touch but also requires three wizards to unlock;
  • defeating various world bosses by using wizards at appropriate levels.

Some clarifications in regards to world bosses dropping spellements is desperately required and luckily we are in the process of getting some answers real soon! We will update once more is revealed.

Looking for a different school?


Clicking on the above school buttons directs you to their spellement article.


Click this button to learn more about spellement sources.

Trainer Spells


Spells that can be accessed by using a training point or obtainable for free if your wizard is of the same school as the spell. They are found across spell vendors throughout the Spiral, although generally they are available from the Ravenwood school professors.

Frost Beetle

Top Path: Damage and accuracy increase.

Bottom Path: Damage increase as does the pip cost, but you receive a shield that ranges from -15% to 25% depending on the tier.

Snow Serpent

Top Path: Damage and accuracy increase.

Bottom Path: Pip cost increases to 3, but you receive two small absorbs ranging from 25-55 depending on the tier.

Evil Snowman

Top Path: Damage and accuracy increase.

Bottom Path: Damage decrease, but you receive a shield for your opponent as long as they are any school except Balance, that ranges from -45% to -60%.

Ice Wyvern

Top Path: Damage and accuracy increase.

Bottom Path: Damage decrease, but with a condition that will remove a blade from the opponent in exchange for a trap that ranges from 15% to 30% depending on the tier.

Volcanic Golem

Middle Path: Damage increase with each tier.

Source: Can be obtained by participating in any Beastmoon events as well as dropped by Storm, Fire, Ice, and Balance moon seeds

Frostfeather

Middle Path: Damage increase with each tier.

Source: Can be obtained by participating in any Beastmoon events as well as dropped by Storm, Fire, Ice, and Balance moon seeds

Thieving Dragon

Middle Path: Damage increase with each tier.

Source: Can be obtained by participating in any Beastmoon events as well as dropped by Storm, Fire, Ice, and Balance moon seeds

Blight Hound

Top Path: Damage and accuracy increase.

Bottom Path: Damage decrease, but with a conditional that adds 75 damage per blade on the opponent with a max of 1-4 depending on the tier.

Colossus

Top Path: Damage and accuracy increase.

Bottom Path: Damage Decrease, but with a conditional that adds 185-205 damage depending on the tier if you have a positive ward on yourself.

 

Lore Spells


These spells are obtained through different sources and not simply trained by your school professor. They were previously found as a rare drop from the Loremaster in the Atheneum, Dragonspyre. Additionally, some could be obtained from lore packs in the Crown Shop or by crafting them.

Celestial Intervention

Top Path: Sacrifice up to 3 positive wards on yourself for 250-270 hp depending on the tier.

Bottom Path: Sacrifice up to 6 positive wards on yourself for 170-180 hp depending on the tier.

Source: Drops from Loremaster in Atheneum, Dragonspyre. Can also be obtained from the Celestian Spellemental Pack

Angry Snowpigs

Middle Path: Damage increase with each tier.

Source: Drops from Loremaster in Atheneum, Dragonspyre. Can also be obtained from the Wysteria Spellemental pack.

Handsome Fomori

Middle Path: Damage increase with each tier.

Source: Drops from Loremaster in Atheneum, Dragonspyre. Can also be obtained from the Unforgiven Dead Gauntlet pack.

Winter Moon

Middle Path: Damage increase with each tier.

Source: Drops from Loremaster in Atheneum, Dragonspyre.

Reindeer Knight

Top Path: Increases the damage on the initial hit while decreasing the damage overtime.

Bottom Path: Decreases the damage on the initial hit while increasing the damage overtime.

Source: Drops from Loremaster in Atheneum, Dragonspyre during the holiday season in December. Can also be obtained from various Christmas themed packs from the crowns shop during the holiday season.

 

Shadow Spells


The below spells may vary from different sources, although they are generally obtained when completing main line quests. The common factor is that they require access to shadow pips to be cast in combat.

Shatterhorn

Top Path: Increase the pip cost to 6 and then 7

Bottom Path: Decrease the pip cost to 4 then 3

Source: Dropped throughout Karmelle by various bosses as well as rewarded by various quests.

Freeze Ray

Top Path: Increase the pip cost to 7 and then 8

Bottom Path: Decrease the pip cost to 5 then 4

Source: Dropped throughout Lemuria by various bosses as well as rewarded by various quests.

The True Grind Begins…

With so many more different spellements to hunt down and farm for, the end game content just got a full extension like never seen before. The rewarding feeling of reaching the next tier will be so satisfying. Which spellements are you going to chase down first? Which spellements are too strong, which need a buff?

Leave a comment down below!

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