Wizard101
Ice Spellements
With so many new spellements and utilities for each school, the Wizard101 Spring 2022 update will make the Rhoshambo update look like a quick patch in comparison. The creativity behind these customizable spellement paths is insane. Here I present all the Ice spellements being added to the game from trained, to lore spells, and in some cases, brand new, never seen before spells!
Where can I obtain these spellements?
While we don’t have the exact locations pinpointed just yet, we do have some useful information to share about this! The update notes reveal the sources, but we wouldn’t exactly call them clear. They reference the below methods one can obtain spellements:
- Pet Adventure talents like Elemental Retriever can be used to obtain random spellements;
- a new world chest (like Wooden Chest and Silver Chest) that can be opened with Cantrips spell, Magic Touch but also requires three wizards to unlock;
- defeating various world bosses by using wizards at appropriate levels.
Looking for a different school?
Clicking on the above school buttons directs you to their spellement article.
Click this button to learn more about spellement sources.
Arc 1 Spells
Spells that can be accessed by using a training point or obtainable for free if your wizard is of the same school as the spell. They are found across spell vendors throughout the Spiral, although generally they are available from the Ravenwood school professors. See our Spellements Guide for details of which World Bosses drop these spellements.
Frost Beetle
Top Path: Damage and accuracy increased with each tier.
Bottom Path: Damage reduced, increased with each tier. Sacrifices one positive ward on self, then places a -65% chromatic shield on self.
Source: Malistaire Saga Spellement Pack, Elemental Retriever pet talent, Lord Nightshade Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.
Snow Serpent
Top Path: Damage and accuracy increased with each tier.
Bottom Path: Clears 1 trap on enemy for 2x -20% universal negative charms, then does varying ice damage depending on the tier.
Source: Malistaire Saga Spellement Pack, Elemental Retriever pet talent, Lord Nightshade Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.
Evil Snowman
Top Path: Damage and accuracy increased with each tier.
Bottom Path: Damage reduced, increased with each tier. Clears up to two negative charms on self, then places one -65% chromatic shield on self per charm removed.
Source: Malistaire Saga Spellement Pack, Elemental Retriever pet talent, Krokopatra Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.
Ice Wyvern
Top Path: Damage and accuracy increased with each tier.
Bottom Path: Damage reduced. Clears up to three positive charms on target, then places one 35% Ice trap on target per charm removed.
Source: Malistaire Saga Spellement Pack, Elemental Retriever pet talent, Cantrip Chests in Marleybone, Meowiarty Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.
Blizzard
Top Path: Damage increased with each tier.
Bottom Path: Changed from AOE to Selective targeting. Damage set to 335, increased with each tier.
Source: Can be obtained by participating in any Beastmoon events as well as dropped by Ice Beastmoon seeds.
Volcanic Golem
Top Path: Damage increase with each tier.
Bottom Path: Damage increased with each tier. Places two -45% chromatic shields on self.
Source: Can be obtained by participating in any Beastmoon events as well as dropped by Storm, Fire, Ice, and Balance moon seeds.
Frostfeather
Middle Path: Damage increase with each tier.
Source: Can be obtained by participating in any Beastmoon events as well as dropped by Storm, Fire, Ice, and Balance moon seeds.
Thieving Dragon
Top Path: Damage increased with each tier.
Bottom Path: Damage increased with each tier. Clears one positive aura on target, then places a -70% chromatic shield on self.
Source: Can be obtained by participating in any Beastmoon events as well as dropped by Storm, Fire, Ice, and Balance moon seeds.
Blight Hound
Top Path: Damage and accuracy increased with each tier.
Bottom Path: Damage reduced, increased with each tier. Conditional adds 135 damage per negative charm on self (max 3).
Source: Malistaire Saga Spellement Pack, Elemental Retriever pet talent, Cantrip Chests in Mooshu, Jade Oni Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.
Colossus
Top Path: Damage and accuracy increased with each tier.
Bottom Path: Damage reduced, increased with each tier. Sacrifice up to there negative charms on target, then places one 55% Ice trap on target per charm removed.
Source: Malistaire Saga Spellement Pack, Elemental Retriever pet talent, Cantrip Chests in Drargonspyre, Malistaire Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.
Arc 2 Spells
Spells that can be accessed by using a training point or obtainable for free if your wizard is of the same school as the spell through a spell quest given to you by your professor in Ravenwood. They are found across spell vendors throughout the Spiral, although generally they are available from the Ravenwood school professors. See our Spellements Guide for details of which World Bosses drop these spellements.
Frost Giant
Top Path: Damage increased with each tier.
Bottom Path: Changed from AOE to Selective targeting. Stun Removed. Clears up to six positive charms on target(s), then places one 20% universal traps on target(s) for each charm removed.
Source: Morganthe Saga Spellement Pack, Cantrip chests in Celestia, Spiritual Retriever pet talent, Arc 2 World Bosses, Crying Sky Raid Bosses.
Snow Angel
Top Path: Heal increased with each tier.
Bottom Path: Changed from AOE to Selective targeting. Damage increased with each tier. Sacrifices up to four negative wards on target(s), then places up to one -30% weakness on target(s).
Source: Morganthe Saga Spellement Pack, Cantrip chests in Zafaria, Spiritual Retriever pet talent, Arc 2 World Bosses, Crying Sky Raid Bosses.
Woolly Mammoth
Top Path: Damage increased with each tier.
Bottom Path: Damage reduced, increases with each tier. Clears up to eight negative charms on self, then places one -20% weakness on target per charm removed.
Source: Morganthe Saga Spellement Pack, Cantrip chests in Avalon, Spiritual Retriever pet talent, Arc 2 World Bosses, Crying Sky Raid Bosses.
Lord of Winter
Top Path: Damage increased with each tier.
Bottom Path: Damage reduced, increased with each tier. Sacrifices up to four positive wards on self, then gains one power pip per ward removed.
Source: Morganthe Saga Spellement Pack, Cantrip chests in Azteca, Spiritual Retriever pet talent, Arc 2 World Bosses, Crying Sky Raid Bosses.
King Artorius
Top Path: Damage increased with each tier.
Bottom Path: Damage reduced, increases with each tier. Clears up to seven negative charms on self, then places a -60% chromatic shield on self per charm removed.
Source: Morganthe Saga Spellement Pack, Cantrip chests in Khrysalis, Spiritual Retriever pet talent, Arc 2 World Bosses, Crying Sky Raid Bosses.
Arc 3 Spells
The following spells currently only have spellement paths to interchange between PvP legal and non PvP legal variants. They only have one current in game source.
Abominable Weaver
Middle Path: To change between PvP-banned and PvP-usable versions. PvP version costs 2 shadow pips and is level locked.
Source: Sold by Marco Artigiano in the Arena for Arena Tickets.
Snowball Barrage
Middle Path: To change between PvP-banned and PvP-usable versions. PvP version costs 2 shadow pips and is level locked.
Source: Sold by Marco Artigiano in the Arena for Arena Tickets.
Climaclysm
Middle Path: To change between PvP-banned and PvP-usable versions. PvP version costs 2 shadow pips and is level locked.
Source: Sold by Marco Artigiano in the Arena for Arena Tickets.
Arc 4 Spells
The below spells may vary from different sources, although they are generally obtained when completing main line quests. The common factor is that they require access to shadow pips to be cast in combat.
Shatterhorn
Top Path: Increase the pip cost to 6 and then 7, with damage increase.
Bottom Path: Damage increase but pip cost remains at 5. Shadow pip cost increased to 2, and level-locked.
Source: Dropped throughout Karamelle and Novus by various bosses as well as rewarded by main and side quests in Karamelle. Also dropped from Elemental Retriever pet talent.
Freeze Ray
Top Path: Increase the pip cost to 7 and then 8, with damage increase.
Bottom Path: Damage increase but pip cost remains at 6, and grants -30% universal accuracy debuff on opponent. Shadow pip cost increased to 2, and level-locked.
Source: Dropped throughout Lemuria and Novus by various bosses as well as rewarded by main and side quests in Lemuria. Also dropped from Elemental Retriever pet talent.
Deathly Depths
Top Path: Damage increased with each tier.
Bottom Path: Damage reduced, increased with each tier. Clears up to four positive charms on target, then places one -45% storm weakness on target per charm removed.
Source: Dropped throughout Novus by various bosses as well as rewarded by main and side quests. Can also be obtained through Cantrip chests in Novus.
Count Croakula
Top Path: Damage increased with each tier.
Bottom Path: Changed from AOE to Selective targeting. Sacrifices up to three positive wards on self, then places one 50% Myth trap on target(s) for each ward removed.
Source: Dropped throughout Wallaru by various bosses as well as rewarded by main and side quests. Can also be obtained through Cantrip chests in Wallaru.
Arc 5 Spells
The below spells may vary from different sources, although they are generally obtained when completing main line quests.
Shu
Top Path: Damage increased with each tier.
Bottom Path: Pip cost reduced to 6. Damage reduced, increased with each tier. Clears one negative aura on self, then places three 45% Ice traps on target.
Source: Dropped throughout Selenopolis by various bosses as well as rewarded by main and side quests. Can also be obtained through Cantrip chests in Selenopolis.
Lore Spells
These spells are obtained through different sources and not simply trained by your school professor. They were previously found as a rare drop from the Loremaster in the Atheneum, Dragonspyre. Additionally, some could be obtained from lore packs in the Crown Shop or by crafting them.
Celestial Intervention
Top Path: Heal increased with each tier.
Bottom Path: Heal removed. Places a 935 absorb ward on self. Value of the ward goes up with each tier.
Source: Drops from Drowned Dan in Science Center, Celestia. Can also be obtained from the Celestian Spellemental Pack and Deluxe Spellement Pack.
Angry Snowpigs
Top Path: Damage increase with each tier.
Bottom Path: Damage increased with each tier. Pushes one negative charm from self to target.
Source: Drops from Baron von Bracken in Tanglewood Way, Wysteria. Can also be obtained from the Wysteria Spellemental Pack and Deluxe Spellement Pack.
Ice Elemental
Middle Path: Damage increased with each tier.
Source: Drops from Ixcax CursedWing in Three Points, Azteca. Can also be obtained from the Shaman’s Spellemental Pack and Deluxe Spellement Pack
Handsome Fomori
Top Path: Damage increased with each tier.
Bottom Path: Damage increased with each tier. Places one -40% storm accuracy negative charm on target.
Source: Drops from Lament Fire in Crystal Caves, Avalon. Can also be obtained from the Unforgiven Dead Gauntlet, Knight’s Lore Pack, and Deluxe Spellement Pack.
Winter Moon
Top Path: Damage increased with each tier.
Bottom Path: Stun removed. Damage increased with each tier.
Source: Drops from Ixcax Cursedwing in Three Points, Azteca. Can also be obtained from the Shaman’s Spellemental Pack and Deluxe Spellement Pack.
Reindeer Knight
Top Path: Damage on initial hit increases with each tier. Damage overtime decreases with each tier.
Middle Path: Damage reduced to 295. Places a 50% shield on all players, increased to 60% at tier 3.
Bottom Path: Changed from AOE to Selective targeting. Places one -50% shield on self.
Source: Drops from Krampus, in various worlds during Yuletide. Can also be obtained from various Christmas themed packs from the crowns shop during the holiday season.
Deermouse Trap
Middle Path: Damage increased with each tier.
Source: Obtainable from the Burrower’s Rebellion Pack.
The True Grind Begins…
With so many more different spellements to hunt down and farm for, the end game content just got a full extension like never seen before. The rewarding feeling of reaching the next tier will be so satisfying. Which spellements are you going to chase down first? Which spellements are too strong, which need a buff?
Leave a comment down below!