Balance AOE Spells

There are many spell types in Wizard101. A common type of spell is an AOE. This refers to spells that target multiple or all the enemies. These spells hits all enemies instead of one. Below is the complete list of all the Balance AOE spells, divided into two categories: Spells, and Item Cards & Treasure Cards (TC).


While spells can be trainable (or obtainable from quests, craft-able or drop-able), spells in the form of Item Cards come from a piece of gear. Treasure Cards, on the other hand are valuable and stronger version of spells or item cards and they can be used only once. The only exception in this list is the Sand Wurm,  which allows you to choose from 1 to 4 targets at the same time.

Balance Learnable Spells


  • Pip Cost: 4
  • Level: 16
  • Trainer: Arthur Wethersfield, Alhazred, Jaki Whisperwind
  • Spell Effect: 255-295 balance damage to all enemies

Iron Curse

  • Pip Cost: 4
  • Level: 42
  • Trainer: Alhazred
  • Spell Effect: 55+300 balance damage over 3 rounds to all enemies

Power Nova

  • Pip Cost: 7
  • Level: 48, 100
  • Trainer: Alhazred (Q: Breaking Glass), Jaki Whisperwind
  • Spell Effect: 665 balance damage to all enemies


  • Pip Cost: 8
  • Level: 58
  • Trainer: Alhazred (Q: Sun King)
  • Spell Effect: 420-500 balance damage and adds -40% weakness  to all enemies

Nested Fury*

  • Pip Cost: 6 (+1 Shadow)
  • Level: 108
  • Trainer: Jaki Whisperwind (Q: Nested Fury)
  • Spell Effect: 805 ice, 970 fire or 1050 storm damage to all enemies

Sand Wurm*

  • Pip Cost: 4 (+1 Shadow)
  • Level: 118
  • Trainer: Jaki Whisperwind (Q: Sand Wurm)
  • Spell Effect: 768 balance damage divided to one or multiple targets

Old One’s Endgame*

  • Pip Cost: 6 (+1 Shadow)
  • World: Lemuria
  • Trainer: Virtual Old One (Q: Looney Attunes)
  • Spell Effect: 760 balance damage to all enemies and 185 balance damage over 5 rounds

Rainbow Serpent

  • Pip Cost: 3 (+1 Death)
  • World: Wallaru
  • Trainer: Zander (Q: Wrecking Rainbow) or via spellements
  • Spell Effect: 410 storm damage to all enemies

* Balance School Only – Quest Reward

Balance Item & Treasure Card Spells

Balanced Volley

  • Pip Cost: 0
  • Level: 130
  • Source: Haunted Captain’s Steel (Wand, May-Cast)
  • Spell Effect: 3 x 250 balance damage to random enemies

Stinging Sandstorm

Morganthe’s Will

Steel Giant

  • Pip Cost: 4
  • Level: 98
  • Source: Crystal Staff of Mirages (Wand)
  • Spell Effect: 30+450 balance damage over 3 rounds to all enemies


Ra (7P)

Lycian Chimera

Lernaean Hydra

Lord of Atonement

  • Pip Cost: 8
  • Level: 100
  • Source: Alpine Hunter Axe (Wand, May-Cast)
  • TC Source: Empyrea Bosses
  • Spell Effect: 565-645 balance damage to all enemies

Which of these spells do you find the most useful?
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