Rat Thief Beastform Spells


The Beastmoon Hunt has returned with a plethora of new features and updates. While most are focused on the new forms and arena, the old spells were also given a makeover. As such, in order to reorganize the guides and update them, I am rewriting the spell guides for each form. Rather than being organized by school, they will instead be organized by form. This guide features the Rat Thief Beastform and its spells.

Hover over a spell to find out what each spell does. For mobile users, tap on each spell to get more info.


Quincy Sootbinder

Health: 325 | Type: Damage / Heal | Bonus Pip: 2 | Speed: 10%

Spells List

 


Crakles Sparkwhisker

Health: 325 | Type: Damage / Enfeeble | Bonus Pip: 1 | Speed: 10%

Spells List

 


Archibald Ratfink

Health: 350 | Type: Damage / Enfeeble | Bonus Pips: 2 | Speed: 10%

Spells List

 

 


Robin Hoodwinker

Health: 375 | Type: Heal / Damage | Bonus Pip: 2 | Speed: 10%

Spells List

 


Shadrach Shademonger

Health: 350 | Type: Damage / Enfeeble | Bonus Pips: 2 | Speed: 10%

Spells List

 


Vernus Sandsifter

Health: 375 | Type: Pips / Enfeeble | Bonus Pips: 2 | Speed: 10%

Spells List

Other Beastform spells

 

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Final Bastion Charbroil | Level 1+75 fire damage on target then 50 health to caster if caster has a HoTDouse the Flames | Level 1+Pacify caster for 2 roundsSimmering Heat | Level 1+200 fire damage over 4 rounds and clear shields for +75 flat damage trapToasting Fire | Level 1+125 fire damage to target and summon healing minion if target has DoTRefiner's Fire | Level 1+300 health over 4 rounds and clear traps to activate HoTBoiling Heat | Level 1+300 fire damage over 3 rounds to all enemies and clear shields for +125 flat damage trapBoiling Point | Level 2+300 fire damage over 3 rounds and +125 flat damage trap if enemy team has a minionS'more Power! | Level 3+75 fire damage over 3 rounds or expel minion to summon health minionForge's Fire | Level 4+400 health over 4 rounds and +1 pip to caster if caster has HoTCleansing Flame | Level 5375 fire damage over 3 rounds and clear trap on caster for 125 fire damage to targetJolting Bolt | Level 1+100 storm damage to targetDecelerate | Level 1+Stun target and -50 flat damage blade to target if it has a negative charm onThunderbug | Level 1+125 storm damage to target or 175 storm damage to target if it has a negative charm onOmnegation | Level 1+Dispel next spell cast by the targetRedirect Current | Level 1+125 flat damage blade to your team and remove 1 DoT from each teammateVigilant Titan | Level 1+250 storm damage to enemy team or 350 storm damage to enemy team if any enemy has a negative charm onNegative Charge | Level 2+-75 flat heal blade to targetBlitz Beast | Level 3+200 storm damage to target and +1 pip to caster if the caster has a HoT onCyclonic Swarm | Level 4+250 storm damage to target and stun targetSnap Kraken Pip | Level 5200 storm damage to enemy team and +2 pips to caster if the caster has a HoT onPushback | Level 1+Push 1 negative ward to target and 75 myth damage to targetSimple Minion | Level 1+Summon a myth minionRat Trap | Level 1+125 myth damage to target or 175 myth damage to target if the caster has a negative ward onBasic Bruiser | Level 1+250 myth damage to targetDemoralize | Level 1+Target minion and -125 flat damage blade to enemy teamCharlatan's Deceit | Level 1+Sacrifice a minion and 325 myth damage to enemy teamDisarming Spirit | Level 2+125 myth damage to target and clear 1 positive charm from target for -50 flat damage bladeStriking Ifrit | Level 3+250 myth damage to enemy team and stun each enemy that has a negative ward onBlood-Thirsty Bat | Level 4+125 myth damage to target or 200 damage to target if the target has a DoT onShare Power | Level 5Target a minion and add double pip aura for 2 rounds to your teamInvasive Species | Level 1+50 life damage and detonate a DoTQuick Recovery | Level 1+75 heal or clear trap from target for 125 healStrike and Retreat | Level 1+100 life damage and pacify caster for 2 roundsSecret Remedy| Level 1+If target ally is defeated; 75 heal to all alliesStolen Strategy | Level 1+200 life damage and clear trap on self for 200 health over 4 roundsNoble Rogue | Level 1+300 life damage to all enemies and clear trap from all allies for 225 health over 3 roundsSupportive | Level 2+125 heal and +1 pip if target has bladeRaze the Roots | Level 3+250 life damage and detonate DoT to all enemiesVandalize | Level 4+300 life damage over 4 rounds or 400 life damage over 4 rounds if enemy team has minionPreparation | Level 5375 heal or 250 heal for all allies if enemy team has minionBaskstab | Level 1+Steal 1 positive charm from target and 50 death damage to targetWane | Level 1+-100 flat damage blade to targetLifetaker | Level 1+75 death drain damage to target (heal 75 heal back to caster)Cheapshot | Level 1+200 death damage over 4 rounds to target and +75 flat damage trap to target if it has a negative charm onAmbush | Level 1++200 flat damage trap to enemy team and -50 flat damage blade to enemy team if the caster has a positive ward onThousand Cuts | Level 1+300 death damage over 4 rounds to enemy team and +125 flat damage trap to enemy team if the caster has a positive charm onCorruption | Level 2+75 flat heal absorb to targetMiasma | Level 3+-100 flat damage blade to enemy team and steal 1 positive charm from each enemyContamination | Level 4+100 death damage to target and clear 1 HoT from target for 75 death damage over 3 roundsPlunder | Level 5Steal all positive charms from target and 100 death damage to targetFair Trade | Level 1+50 balance damage to target and swap 1 positive / negative charm with targetSleight of Hand | Level 1+Swap 1 positive / negative charm with target and +1 pip to targetTurn the Tables | Level 1+-100 protected flat damage blade to target and +50 flat damage blade to casterWounding Strike | Level 1+150 balance damage and -50 flat heal blade to targetHeist Prep | Level 1++3 pips to target and clear 1 positive / negative charm from target for aura that adds 1 pip for any incoming spell that is rank 2+ for ? roundsSpider Soverereign | Level 1+225 balance damage to enemy teamBlind Strike | Level 2++100 flat damage blade to your team and -100 protected flat damage blade to enemy teamCrippling Blow | Level 3+150 balance damage to target and -100 flat damage blade to target if any team has an active minionScorpion Venom | Level 4+50 balance damage to target and stun the target if it has positive / negative charm onLie in Wait | Level 5Add an aura that gives 1 pip for every incoming spell that is rank 1+ for 4 rounds