Back to Basics Spell Ideas: Storm

Welcome once again to another spell idea article! In celebration of Wizard101’s ten year anniversary, I designed some spells that revamp some familiar mechanics with some unique twists. We are going back to the basics with a new blade, shield and convert for each of the 7 main schools of magic.

Much as all the original blades, shields and converts were 0 pips, these new spells will all be 1 pip to reflect their increased power. Today we will be introducing the Storm school version of these spells. All cards created with Legends of The Spiral’s Card Creator!

basics storm spell ideas

  • Name: CRITICAL OVER!!!
    just kidding it’s Power Surge
  • Type: Positive Charm (Blade)
  • Accuracy: 100%
  • Cost: 1 pip

Description: The next critical storm attack will boost damage 20% more

Explanation: A blade that boosts the damage a critical attack will do. In PvE the next critical will deal 120% damage (instead of it’s usual 100%). In PvP it will deal 50% damage (instead of its usual 30%)

basics storm spell ideas

  • Name: Negative Feedback
  • Type: Positive Ward (Shield)
  • Accuracy: 100%
  • Cost: 1 pip

Description: -70% to next incoming attack and cast a wild bolt at attacker when this shield is activated by an attack

Explanation: A shield that when broken will cast a wild bolt at the attacker. Said wild bolt will act like a may cast (it wont use pips) however it will be un-enhanced and will remain random. Removing the shield with a manipulation such as pierce or shatter will not trigger the wild bolt.

basics storm spell ideas

  • Name: Reverse Polarity
  • Type: Manipulation
  • Accuracy: 100%
  • Cost: 1 pip

Description: Convert a numerical negative charm on self or friendly target to a positive charm and halve the value

Explanation: A powerful conversion tool that turns a negative charm into a positive but remains balanced by halving the value. For example: an efreet -90% weakness would become a +45% blade, a 35% accuracy debuff would become a 18% accuracy buff etc. Non-numerical negative charms such as dispels would be unaffected.

Check out the “Back to Basics” spell ideas
for the other schools as well!


What do you think of these spells?
Let us know in the comments below!


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Eric Stormbringer

A Wizard101 player since 2009, Eric has always enjoyed PvP at the level cap. Known for his contributions to Storm PvP, Eric is nonetheless knowledgeable about all max level schools, tactics and gameplay styles. Eric loves analyzing the nitty gritty of spell and game mechanics, particularly as they apply to 1v1 PvP and can often be found offering feedback and suggestions on a variety of platforms.


  • I feel like Negative Feedback should apply a blade. As a Storm wizard casting the ward, I wouldn’t want it using up my blades. Also, these spells look like they’ll replace Tower Shield. Do you think it would get a revamp to match, or would it become a useless relic?

  • Reverse Polarity is such a great concept for a spell! But how would it work with spells like Weakness that are -25%? Would they be rounded up to +13% or rounded down to +12%?

    • They would most likely be rounded up as that’s how the game handles rounding.

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