Ninja Pig Beastform Spells


The Beastmoon Hunt has returned with a plethora of new features and updates. While most are focused on the new forms and arena, the old spells were also given a makeover. As such, in order to reorganize the guides and update them, I am rewriting the spell guides for each form. Rather than being organized by school, they will instead be organized by form. This guide features the Ninja Pig Beastform and its spells.

Hover over a spell to find out what each spell does. For mobile users, tap on each spell to get more info.


Kaji Buta

Health: 425 | Type: Damage | Bonus Pip: 1 | Speed: 10%

Spells List

 


Yuki Senshi

Health: 500 | Type: Damage / Enfeeble | Bonus Pip: 1 | Speed: 10%

Spells List

 

 


Hogg Wilde

Health: 425 | Type: Damage / Empower | Bonus Pip: 1 | Speed: 10%

Spells List

 


Infamous Inoshishi

Health: 450 | Type: Damage / Empower | Bonus Pip: 1 | Speed: 10%

Spells List

 


Ghost Pig

Health: 450 | Type: Damage / Enfeeble | Bonus Pip: 1 | Speed: 10%

Spells List

 


Daring Daisuke

Health: 450 | Type: Pips / Damage | Bonus Pip: 1 | Speed: 10%

Spells List

Other Beastform spells

 

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Final Bastion Cindertooth | Level 1+75 fire damage over 3 rounds and remove 1 shield from targetBackdrafter | Level 1+100 fire damage to target and summon a minion if target has DoT onSmoke Spirit | Level 1+200 fire damage to target and +2 pips to caster if the target is a minionHot Hand | Level 1+225 fire damage over 3 roundsScorchbats | Level 1+150 fire damage over 3 rounds to all enemies and remove 1 shield from each enemy that has a shield onCinderbird | Level 1+Sacrifice a minion for 250 fire damage to all enemies and detonates 1 DoT on each enemyPyredon | Level 2+200 fire damage to target and 150 fire damage over 3 rounds to target if your teams has an active minionBennu Alight | Level 3+150 fire damage over 3 rounds to target and remove all shields from targetGarmr's Growl | Level 4+225 fire damage over 3 rounds and detonate 1 DoT on target if the caster has a HoT onFiery Doom | Level 5200 fire damage to all enemies and 150 fire damage over 3 rounds to all enemies if your team has an active minionImpenetrable Wall | Level 1+75 flat damage absorb aura and stun block aura for 2 roundsHark, a Shark! | Level 1+Clear negative charm from caster for 75 flat damage absorb on self, then 50 ice damageColdest Steel | Level 1+75 ice damage and clear blade from target for 75 flat damage absorb on casterHypothermi-Hiya! | Level 1+150 ice damage and -75 flat damage weakness if target has negative wardThe Long Night | Level 1+200 flat damage absorb aura and stun block aura for all teammates for 2 roundsTundra Titan | Level 1+Clear negative charm from caster for 100 flat damage absorb on self, then 200 ice damage to all enemiesFrigid Chill | Level 2+-50 flat damage weakness to enemy target and caster gains one pip if caster has auraFrozen Ocean | Level 3+225 ice damage or 300 ice damage if caster has auraWinter Wing | Level 4+150 ice damage and -75 flat damage weakness if target has negative charmSnow Cannonade | Level 5150 ice damage to all enemies and -75 flat damage weakness if target has negative wardWild Tremble | Level 1+-50 flat damage on targetWilde Serpent | Level 1+50 storm damage and +75 flat damage blade on caster if target has a weaknessWilde Zeal | Level 1++125 flat damage blade and remove DoT on targetWings of the Wilde | Level 1+100 storm damage and clear HoT for stun on targetWilde Cat | Level 1+200 storm damage and -75 flat damage if target has weaknessWilde Djinn | Level 1+200 storm damage to all enemies and -75 flat damage if target has weaknessUrsa Wilde | Level 2+200 storm damage to target and 50 health to casterWild Maelstrom | Level 3+Random: taunt, -75 flat damage weakness, or -75 flat health bladeWilde Hearts | Level 4+50 health, and 50 health over 2-4 roundsWilde Squall | Level 5250 storm damage to all enemies and clear HoT for stunSummon Sani-Bot | Level 1+Summon a trap minionNinja Strike | Level 1+100 myth damage to targetPoisoned Dart | Level 1+200 myth damage to target and adds 1 flat damage trap to target if anyone on your team has a shield onRush of Combat | Level 1+200 myth damage to target and adds double pip aura for 2 rounds to caster if your team has an active minionFortune Reversal | Level 1+Steals 1 shield from the target and 150 myth damage to targetSoul Scourge | Level 1+Sacrifices a minion for 250 myth damage to all enemies and +100 flat damage trap to all enemies if any teammate has a shield onNoxious Golem | Level 2+100 myth damage to target or removes 1 negative charm on caster and deals 200 myth damage to targetSurprise Attack | Level 3+Pushes 1 negative ward to target if you have a negative ward on and detonates 1 DoTPip, Pip, Hooray | Level 4+Target minion and removes one negative ward from each teammate to gain one pipNinja Fury | Level 5300 myth damage divided to 1-4 enemiesStench Bug | Level 1+75 death damage over 3 rounds to targetRed Death | Level 1++100 flat damage trap to targetMaiden of Pain | Level 1+200 death damage to target and clears 1 HoT for +100 flat damage trap to targetFestering Wound | Level 1+200 death damage over 4 rounds and -75 flat heal trap to targetMoongloam Wraith | Level 1+150 death drain damage to target (heals 150 heal back to the caster)Putrescent Wound | Level 1+250 death damage over 5 rounds and -75 flat heal trap to all enemiesAtrophy | Level 2+-100 flat damage blade to target and clears 1 HoT for 75 death damage over 3 rounds to targetBefouling Brew | Level 3+500 death damage over 5 rounds and dispel next spell on target if the caster has a shield onSiphon Strength | Level 4+-200 flat damage weakness to target and clear 1 charm from target and adds double pip aura to caster for 2 roundsUnhallowed Aid | Level 5200 death damage to all enemies and +100 flat damage blade to your team if you have a charm onClever Trap| Level 1+-50 flat damage weakness and +75 flat damage trap to targetSneak Attack | Level 1+100 balance damage to target and place +75 flat damage trap on target if caster has a trapHeroic Strike | Level 1+200 balance damage and remove aura from targetBattle Meditation | Level 1+3x pip gain for 2 roundsCunning Trap | Level 1+-75 flat damage negative charm and +125 flat damage trap to all enemiesShadowy Ambush | Level 1+250 balance damage and +125 flat damage trap to target if caster has a trapPre-Emptive Strike | Level 2+50 balance damage and -75 flat damage negative charm if target has 4 or more pipsInspire Courage | Level 3++2 pips and clear shield or trap on target for +1 pip to casterReckless Chance | Level 4+50 balance damage to target and casts a double pip gain global effectBombing Run | Level 5200 balance damage to all enemies and -75 flat damage negative charm if target has 4 or more pips