February 28, 2022 November 12, 2023
Wizard101
Other AOE Spells
There are many spell types in Wizard101. A common type of spell is an AOE. This refers to spells that target multiple or all the enemies or allies. These spells hits all enemies (or heal all allies) instead of one. Below is the complete list of all the Astral, Shadow and Healing AOE spells, divided into three categories: One for each type.
While spells can be trainable (or obtainable from quests, craft-able or drop-able), spells in the form of Item Cards come from a piece of gear. Treasure Cards, on the other hand are valuable and stronger version of spells or item cards and they can be used only once.
Astral Item Card Spells
Shift Rattlebones
- Pip Cost: 4
- Level: 95
- Source: Shift Rattlebones Opal (Triangle Jewel)
- Spell Effect: 415 death damage to all enemies
Shift Ancient
- Pip Cost: 10
- Level: 130
- Source: Ancient Druid Sickle and Shield (Wand, May-Cast)
- Spell Effect: 125 moon damage to all enemies and 125 heal to allies
Shift Ninja Pig
- Pip Cost: 10
- Level: 100
- Source: Shinobi Throwing Star (Wand, May-Cast)
- Spell Effect: 250 star damage to all
Margherita Vizzini
- Pip Cost: 10
- Level: 100
- Source: Dragoon’s Rapier (Wand, May-Cast)
- Spell Effect: 250 moon damage to all
Frostbite
- Pip Cost: 10
- Level: 90
- Source: Snowdrifter’s Staff (Wand, May-Cast)
- Spell Effect: 75+235 moon damage over 3 rounds to all
Power Nova
- Pip Cost: 10
- Level: 90
- Source: Snowdrifter’s Scepter (Wand, May-Cast)
- Spell Effect: 315 star damage & -25% to next damage to all
Shadow Learnable & Item Card Spells
Dark Shepherd
- Pip Cost: 0 (+2 Shadow)
- Level: 97
- Trainer: Elana DarkSun, Velma von Venkman
- Spell Effect: 815 shadow drain damage after 2 rounds to all
Dark Fiend
- Pip Cost: 0 (+2 Shadow)
- Level: 97
- Trainer: Elana DarkSun, Velma von Venkman
- Spell Effect: 915 shadow damage after 2 rounds to all
Shift Treeminder
- Pip Cost: 10
- Level: 110
- Source: Treeminder’s Sickle and Shield (Wand, May-Cast)
- Spell Effect: 250 shadow damage to all
Healing Learnable & Item Card Spells
Life Bat
- Pip Cost: 2
- Level: Any (Shoes, Pet), 10 (Hat)
- Source: Atlantean Great Helm (Hat), Chieftain’s Stalkers (Boots), Lifebat (Pet)
- TC Source: Elven Nightmare Pack, Gloomthorn Nightmare Pack, Harrowing Nightmare Pack, Nightmare Pack, Pirate Nightmare Pack, Halistone Golem
- Spell Effect: 10+90 heal over 3 rounds to allies
Sprite Swarm*
- Pip Cost: 3
- Level: 45
- Trainer: Moolinda Wu
- Spell Effect: 55+525 heal over 3 rounds to all allies and summons a life minion if you have a DoT or deferred damage on self
Unicorn*
- Pip Cost: 3
- Level: 7
- Trainer: Moolinda Wu
- Spell Effect: 465 heal to allies
Pigsie
- Pip Cost: 4
- Level: Any
- Source: Wysteria Lore Pack, Grady (Crafting), Loremaster (Drop)
- Spell Effect: 550 heal and 320 heal over 4 rounds to allies
Restoring Hands*
- Pip Cost: 6
- Level: 40
- Source: Alhazred’s Karmic Fez (Hat)
- Spell Effect: 85+870 heal over 3 rounds to allies
Kiss of Death
- Pip Cost: 6
- Level: Any
- Source: Spooky Carnival Suit (Robe)
- Spell Effect: 1000 death damage to self and 750 heal to allies (excluding caster)
Hamadryad
- Pip Cost: 7
- Level: Any
- Source: Tanuki (Pet), Spring Sproutling (Pet), Dryad (Pet) + Hybrids,
- Spell Effect: 800 heal and removes 1 DOT to allies
Rebirth*
- Pip Cost: 8
- Level: 58
- Trainer: Moolinda Wu
- Spell Effect: 870 heal and absorb 400 damage to allies
Shift Ancient
- Pip Cost: 10
- Level: 130
- Source: Ancient Druid Sickle and Shield (Wand, May-Cast)
- Spell Effect: 125 moon damage to all enemies and 125 heal to allies
Shift Spellwright
- Pip Cost: 10
- Level: 120
- Source: Spellwright’s Sickle and Shield (Wand, May-Cast)
- Spell Effect: 250 heal to allies
Scion of Life*
- Pip Cost: 11
- World: Empyrea
- Trainer: Root Guardian (Q: Finally Growing Into It)
- Spell Effect: 1480 heal to target and 300 heal over 3 rounds to all allies
Wings of Fate*
- Pip Cost: 6 (+1 Shadow)
- Level: 108
- Trainer: Zander (Q: Wings of Fate)
- Spell Effect: 75+680 protected damage over 5 rounds to all enemies and 75+775 protected heal over 5 rounds to allies