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Shadow Palace, Khrysalis

lords-of-night-1

Freeing the Lords of Night

Morganthe is near the end of her rituals. Her guards protect her and her captives. It is time to spoil her plans. Defeat her guards and release her captives, the Lords of Night.morganthe-trance

Prior to the battle with Morganthe, the final multi-battle dungeon in Khrysalis is the Galleries. We engage in three battles each containing two previous bosses and their minions. Each come with their cheats and powers. If you had trouble with any of them on the way, be ready for double trouble. At the end of each battle, a Lord of Night is freed.

Overall Battle Strategy

My best tip is to bring a team while working fast. Wear your favorite resistant and Critical Blocking gear.  I used Hades’ combinations, but whatever you felt most comfortable wearing through the Hive will be fine.

Quite honestly, we went in there stacked Feints for both bosses, stacked blades and used an all enemy hit. We hoped they didn’t clobber us before we got set up, and they didn’t.  We were successful. We didn’t bring shields or extra spells. We did have a life wizard; however, using a potion in between battles works as well. Don’t forget we have dungeon recall too. (<3 Dungeon Recall)  There are no wisps in the dungeon; however, they can be found just outside around Moros the Doom Tree.

Can you solo this battle? Sure you can. You run greater risks due to a longer battle while setting up. If you chose to solo, I would pack shields to the bosses and a few heals. 4v1 is not the best odds for avoiding damage. You could use mega resist gear such as Jade and use Empowerment to boost your pips when attacked. Another tactic could be to use two hits wherby taking out the easy minions first, thus decreasing the incoming damage. 2v1 is more manageable, even against two bosses.

In the three sections below, I will describe some specific tools to consider in your strategic process, but keep in mind, we worked fast and they weren’t necessary.


 

Galleries battle-1Battle One

Enemies

  • Ghost Dog rank 14 Death boss at 26,030 health, has Shadow Magic
  • Kravenly the Hunter rank 14 Life boss at 25,466 health, has Shadow Magic
  • Hagakure Blade rank 13 Storm elite at 5,060 health
  • Seijun Killer rank 12 Fire at 3,550 health

Cheats & Interrupts

  • “Your body and soul are mine once more!” Ghost Dog summons 2 minions
  • “Again with the poetry of war!” Ghost Dog casts a Damage over Time spell that deals Death damage to one wizard
  • “The way of the Samoorai is found in death!” Ghost Dog issues a Detonate of Death cast on the wizard who received the DoT
  • Kravenly will interrupt with his Life DoT every other round.  He seems to select the wizard with the most pips or the most blades
  • Kravenly will cast blasts if you don’t defeat him in one hit. Don’t miss!

Additional Strategy Tips

You can use Entangle on Kravenly and Strangle on Ghost Dog. (Killiman Copperleaf has them in Zafaria Library, or you can train them at Mildred Farseer on Colossus Blvd.)  Triage  is another option to removing the damage over time if you so desire. (Wyrven’s Hoard Pack or Bazaar)


 

Galleries battle-2Battle Two

Enemies

  • Santa Muerte rank 14 Death boss at 26,218 health, has Shadow Magic
  • Balor the Broken Fang rank 14 Storm boss at 24, 714 health, has Shadow Magic
  • Ashen Maneater rank 14 Death at 3,412 health
  • Blackback Thrall rank 13 Storm Elite at 4,100 health

Cheats & Interrupts

  • “Thralls of Shadow obey me!” Santa Muerte summons 2 minions
  • “Prepare for battle!” Balor casts a Storm damage over time on the most threatening
  • Balor casts a 70% Tower Shield on himself or someone on his team every second round
  • Blackback Thrall casts a Balance Blade every other round
  • Ashen Maneater casts a Stormblade every other round

Additional Strategy Tips

Use Armor Pierce, Shadow Shrike, spears or remove the Towers with Pierce/Steal Ward/Shatter.  You could also stack another Feint to boost damage.

This may be the most difficult of the three battles. Balor’s Storm spells can hurt and the Sirens/Storm Lord may steal a round from you.  With the extra blades and Towers, you have no time to mess around in this battle. Think super speedy/effective rounds.


 

battle-3Battle Three

Enemies

  • Archmagus Lorcan rank 14 Balance boss at 22,082 health with Shadow Magic
  • Lord Ombra rank 14 Balance boss at 26,970 health with Shadow Magic
  • Two Lorcan Initiate rank 14 Fire at 3,372 health

Cheats & Interrupts

  • “Serve your Archmagus!”  Lorcan summons 2 minions
  • “Your power belongs to me!” Lord Ombra steals pips with a modified Mana Burn
  • “Your sacrifice will not be in vain!” The Lorcan Initiates use a big Sacrifice healing Lorcan

Additional Strategy Tips

You may deal with Power Nova, Weakness, and Efreets here, bring Cleanse Charms. Because of the Minions Sacrifice and Lorcan’s reummoning, try to hit by the fourth round or you may end up waiting for them to reenter/hit twice.


 

Rewards

Make sure you have plenty of room in your backpack before you begin. The drops are numerous with the double bosses each round.

There are many treasure cards and reagents. Expect the rare treasure cards like Legendary Treant and those you need to craft spells such as Luminous Weaver. Rare reagents include Astral Shard. Expect to find Level 8 pet snacks such as King Parsley Soup & Snow Apple Pie.

The bosses bring great gear rewards. This is a prime farming spot for the level 95 decks and weapons including the new Level 95+ +1 pip decks. Level 98 school specific and universal no auction gear will drop in this dungeon too.

Video

 

Happy Farming!

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