Wizard101
Myth AOE Spells


There are many spell types in Wizard101. A common type of spell is an AOE. This refers to spells that target multiple or all the enemies. These spells hits all enemies instead of one. Below is the complete list of all the Myth AOE spells, divided into two categories: Spells, and Item Cards & Treasure Cards (TC).

   

While spells can be trainable (or obtainable from quests, craft-able or drop-able), spells in the form of Item Cards come from a piece of gear. Treasure Cards, on the other hand are valuable and stronger version of spells or item cards and they can be used only once. The only exception in this list is the Snake Charmer, which allows you to choose from 1 to 4 targets at the same time.

Myth Learnable Spells

Humongofrog


  • Pip Cost: 4
  • Level: 22
  • Trainer: Cyrus Drake, Baba Yaga
  • Spell Effect: 265-325 myth damage to all enemies


Earthquake


  • Pip Cost: 6
  • Level: 42
  • Trainer: Cyrus Drake, Baba Yaga
  • Spell Effect: 370 myth damage and removes all shields, traps, blades and weakness’ from all enemies

Orthrus


  • Pip Cost: 7
  • Level: 48, 100
  • Trainer: Cyrus Drake (Q: Give a Dog a Bone), Baba Yaga
  • Spell Effect: 700 myth damage to all enemies


Mystic Colossus*


  • Pip Cost: 5 (+1 Shadow)
  • World: Castle Darkmoor
  • Trainer: Spirit of Darkmoor (Q: Walpurgisnacht)
  • Spell Effect: Removes 1 shield and 635 myth damage to all enemies


Snake Charmer*


  • Pip Cost: 4 (+1 Shadow)
  • Level: 118
  • Trainer: Baba Yaga (Q: Snake Charmer)
  • Spell Effect: 840 myth damage divided to one or multiple enemies


Tatzlewurm Terror*


  • Pip Cost: 5 (+1 Shadow)
  • World: Karamelle
  • Trainer: Maulwurf von Trap (Q: Mole Problems)
  • Spell Effect: 465-605 myth damage to all enemies, 50% chance that target gets confused


Drop Bear Fury


  • Pip Cost: 3 (+1 Fire)
  • World: Wallaru
  • Trainer: Zander (Q: Dream Drop Bear Distance) or via spellements
  • Spell Effect: 430 myth damage to all enemies

* Myth School Only – Quest Reward

Myth Item & Treasure Card Spells

Mythic Volley


  • Pip Cost: 0
  • Level: 90
  • Source: Cursed Captain’s Steel (Wand, May-Cast)
  • Spell Effect: 3 x 250 myth damage to random enemies

Aftershock


  • Pip Cost: 4
  • Level: Any
  • Source: Shaman’s Lore Pack
  • Spell Effect: 255 myth damage and removes all charms and wards from all enemies

Morganthe’s Deceit


Basilisk



Humongofrog (6P)


  • Pip Cost: 6
  • Level: 50
  • Source: Turquoise Eagle’s Raiment
  • Spell Effect: 400-500 myth damage to all enemies

Noble Humongofrog


  • Pip Cost: 6
  • Level: Any
  • Source: Humongofrog (Pet) + Hybrids
  • Spell Effect: 75+525 myth damage over 3 rounds to all enemies

Steel Giant


  • Pip Cost: 7
  • Level: 40
  • Source: Helm of the Silent Knight (Hat)
  • Spell Effect: 575 myth damage and stun to all enemies

Fable Lord


  • Pip Cost: 8
  • Level: 50
  • Source: Tundra Hunter Boots (Boots)
  • TC Source: Empyrea Bosses
  • Spell Effect: 590-670 myth damage to all enemies

Lord Humongofrog


  • Pip Cost: 8
  • Level: Any
  • Source: Wandering Eye
  • Spell Effect: 870-930 myth damage and stun to all enemies

Which of these spells do you find the most useful?
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