January 11, 2019 January 13, 2019
Back to Basics Spell Ideas: Life
Welcome once again to another spell idea article! In celebration of Wizard101’s ten year anniversary, I designed some spells that revamp some familiar mechanics with some unique twists. We are going back to the basics with a new blade, shield and convert for each of the 7 main schools of magic.
Much as all the original blades, shields and converts were 0 pips, these new spells will all be 1 pip to reflect their increased power. Today we will be introducing the Life school version of these spells. All cards created with Legends of The Spiral’s Card Creator!
- Name: Triple Antibiotic
- Type: Positive Charm (Blade)
- Accuracy: 100%
- Cost: 1 pip
Description: +25% life damage, +25% heal and +25% life critical to next spells
Explanation: A triple blade along the same lines as elemental and spirit blades, this spell instead boosts damage, heal and critical for the life wizard or his/her target.
- Name: Energy Shield
- Type: Positive Ward (Shield)
- Accuracy: 100%
- Cost: 1 pip
Description: Absorb 800 damage for 1 round. Each consecutive cast increases the amount of time it lasts by 2 rounds.
Explanation: A unique kind of absorb. Instead of being broken by attacks, this absorb lingers a certain number of rounds then disappears. The first time you cast it lasts one round, the second time 3 rounds, third time 5 rounds etc.
- Name: Shadow of the Land
- Type: Manipulation
- Accuracy: 100%
- Cost: 1 pip
Description: Convert a shadow pip into a guardian spirit or vice versa on any target. Has a 50% chance of failing.
Explanation: An extremely powerful conversion spell. This spell allows you to deny an opponent a shadow pip, give yourself a shadow pip or any variety of combinations. As this is an extremely potent effect especially for such a low cost, the spell has a built in 50% fail rate. This means about half the time you cast this spell it wont work.