A Perfectionist’s Guide to Max Resist


Throughout the Spiral, you’ll find the need for resistance. As virtually every Wizard101 player knows, resistance, commonly called resist, is a key stat, as it reduces the damage that you take. However, what’s the max resist that one can achieve?

This guide is meant to highlight the maximum possible resist. As such, resist takes priority over every other stat in this article. This is not meant to be a gear guide for a typical defensive setup but rather a gear guide that highlights the highest possible value for a particular stat.

To begin, there is one school that can achieve 99% universal resist and 101% shadow resist. In addition, there’s one school that can achieve 98% universal resist and 100% shadow resist, three schools that can achieve 97% universal resist and 99% shadow resist, one school that can achieve 96% universal resist and 98% shadow resist, and one school that can achieve 95% universal resist and 2% shadow resist. If you do the math, you’ll see that every school can achieve near immunity!

You might be asking, how is this possible? The school that can achieve the highest amount of resist is, to no one’s surprise, Ice. Balance comes in a close second (by only one resist!). Ice, death, and myth are tied at third place. In the fourth place slot is Storm, which means that Fire is in last place in terms of the highest possible universal resist. These insane levels of resist are possible through high level jade gear (100+) and a true 21% universal resist pet.

Resist Gear needed

The following gear will be the be the gear that you need:

guide to max resist

Hat: Jade hood

Source: Keeper’s Lore pack

 

This will give you 22% resist if your hat is at least level 100.

Robe: Jade Robe

Source: Keeper’s Lore pack

 

This will give you you 23% resist if your robe is at least level 100.

Boots: Rockstar Kicks Source: Baddle of the Bands

Boots: Prestigious Boots Source: Epic Bundle

Both of these boots will give you 18% resist if they are at least level 100.

Athame: Heartsteel

Source: Crown Shop (260 crowns), Lord Nightshade, Prince Gobblestone

It will give you 5% resist.

guide to max resist

Wand: Katana of Takanobu’s Wraith

Source: Takanobu the Masterless, a wooden key boss in the Cave of Solitude

This wand is a no trade item, which means that you must farm for it on the character that you want to use on.

This wand will you give 1% resist.

Amulet: Tier one amulet

Source: The Rat

This one will slightly differ between schools but the best possible option is the tier one version as it gives two square sockets. The following values are the resistance of the amulets:

Ice, balance, death, life, and myth: 6%.

Storm: 5%.

Fire: 4%.

Ring

This is the only gear type that truly differs and allows Ice to achieve more resist than the other schools. The highest possible resist ring for Ice is Elissa’s Chill Band, which you can find from several enemies in Zafaria. This ring will give you 3% resist.

The highest possible resist ring for Balance is called the Band of Harmony, which you can get from the Temple Guardian and the Temple Phantom (wooden key boss)  in the Hollow Mountain. This ring will give you 2% resist.

Finally, every other school has to use Hathi’s Victory Band, which can be farmed from several enemies in Zafaria or purchased at the bazaar. This ring will give you 1% resist.

Pet

In order to reach the max universal resist, you will need a true 21% universal resist pet. When a pet has a true level for a talent, it means that the talent’s amount will not be rounded up in the display (for example, 20.5% will display as 21% when it’s actually not 21%).

You can do this by using spell proof and spell defying with selfish talents that boost strength, agility, and even power. In order to reach this level of resist, you need at close to the maximum pet stats for strength, agility and power. However, you DO NOT need to have a fully max stat pet. The pet used for this guide is not a max stat pet and it reaches true 21% universal resist.

List of some of the needed talents:

  • Mighty
  • Unshakeable
  • Tenacious
  • Powerful
  • Relentless

Resist pet

 

Recommended Pets

Ultimately, the pet that you use is up to you, depending on what cards you’d like to have. However, there do exist some pets that might be ideal to use.

Frostfang

This is the pet that I personally choose and the one featured in this article. When this pet reaches mega, you will have a pet version of an elemental blade, which stacks with blades that were sharpened with the sharpen blade spell, item blades, normal blades, and TC blades. This pet will also give you a pet version of elemental shield as well as decent balance hit. However, due to the blade being an elemental blade, you are limited to only giving the blade to someone that uses spells from the elemental school.

Notable benefits:

  • This pet can be hatched at the Hatching Kiosk.
  • This pet comes with a blade, shield, and a damaging spell that gives you further shields.

Gobblerball

This pet will give you two different blades at baby. These blades are pet versions of Balanceblade and Elemental Blade, so they will stack with other versions. Unlike the Frostfang pet, you are not limited by just the elemental schools as this pet also gives you a Balanceblade spell, which you can use for any school.

Notable benefits:

  • This pet can be hatched at the Hatching Kiosk.
  • It does not limit what schools you can support effectively.
  • This pet already contains Spell-Proof in its talent pool.

Enchanted Armament

This pet really doesn’t need an introduction at this point as it’s extremely popular. At mega, this pet will give you three pet versions of Sharpened Blade, which stack with the normal trained versions of the spell. This allows you to have three versions of up to three spells without even needing to use TC! This pet is insanely powerful and it’s very useful in most sets, including this one.

Notable benefits:

  • The enchanted armament can be hatched at the Hatching Kiosk.
  • This pet does not limit what schools you can support effectively.
  • It pet already contains several useful selfish talents in its talent pool that you are going to need, such as Spell-Proof, Powerful, Mighty and Relentless.

 

Deck

This is where it gets interesting, as the deck is completely optional. For those that craft, you can craft a deck in Darkmoor that gives you 2% shadow resist. While this doesn’t add to your universal resist, it would allow two schools (ice and balance) to be immune to shadow and every other school to be nearly immune to shadow. If you don’t want the extra shadow resist, you can use any deck that you want. I personally crafted the square socket one to give me more flat resist but giving the triangle socket one for pip chance or accuracy might also be viable. This deck isn’t that easy to craft as you need several items that might be hard to obtain, such as the motes from the four dungeon. It also requires you to fish for a rather rare death pet that only spawns in a few locations, such as Darkmoor.

It should be noted that you must be a transcendent crafter in order to purchase the recipe for the deck. You can find guides on the crafting quests and other related articles here.

Flat Resist

Since the goal of this is to reduce as much damage as possible, one could even add flat resist. Flat resist will take take damage off from spell that hit you BEFORE your resist reduces the damage that you take. For instance, if a spell hits you for 1000 damage (assuming no blades or weaknesses and that you don’t have any shields) and you have 50% resist and 50 flat resist, the spell will hit you for 475 damage. A simple formula that you can use to find how the damage you will take is calculated:

Damage_Taken = (Amount_That_Is_Hitting_You - Flat_Resist) * (1 - Your_Resist/100)

For example, if we use the numbers given in the brief explanation, we can find out how much damage that we will take:

Damage_Taken = (1000 - 50) * (1 - 0.5) = 475 damage

While that doesn’t seem like a huge change, this also allows you to be effectively immune (you’ll take zero damage) to spells that hit you for any damage that’s equal or less than your flat resist amount. Flat resist jewels are square sockets and the current highest tier gives 27 flat resist at level 125+.

 

Overview of the Gear by School

Ice Resist Gear

Ice Resist Gear

Equipment Type Name Resist
Hat Jade Hood of Mystery (100+) 22% universal resist
Armor Jade Robe of Mystery (100+) 23% universal resist
Boots Rockstar Kicks/Prestigious Boots (100) 18% universal resist
Wand Katana of Takanobu’s Wraith 1% universal resist
Athame Heartsteel 5% universal resist
Ring Elissa’s Chill Band 3% universal resist
Pet Pet with proof, defy, and selfish talents that boost strength and agility. 21% universal resist
Deck Terror of Carpathes Cars 2% shadow resist
Amulet Orlov’s Icesheet Charm 6% universal resist
Total: 99% universal resist and 2% shadow resist

Balance Resist Gear

Balance Resist Gear

Equipment Type Name Resist
Hat Jade Hood of Mystery (100+) 22% universal resist
Armor Jade Robe of Mystery (100+) 23% universal resist
Boots Rockstar Kicks/Prestigious Boots (100) 18% universal resist
Wand Katana of Takanobu’s Wraith 1% universal resist
Athame Heartsteel 5% universal resist
Ring Band of Harmony 2% universal resist
Pet Pet with proof, defy, and selfish talents that boost strength and agility. 21% universal resist
Deck Lovelorn’s Spirit Set of Woe 2% shadow resist
Amulet Jarilo’s Talisman of Decorum 6% universal resist
Total: 98% universal resist and 2% shadow resist

Life, Death, and Myth Resist Gear

Life, Death, and Myth Resist Gear

Equipment Type Name Resist
Hat Jade Hood of Mystery (100+) 22% universal resist
Armor Jade Hood of Mystery (100+) 23% universal resist
Boots Rockstar Kicks/Prestigious Boots (100) 18% universal resist
Wand Katana of Takanobu’s Wraith 1% universal resist
Athame Heartsteel 5% universal resist
Ring Hathi’s Vistory Band 1% universal resist
Pet Pet with proof, defy, and selfish talents that boost strength and agility. 21% universal resist
Deck Crafted Darkmoor deck 2% shadow resist
Amulet Tier One Rat amulet 6% universal resist
Total: 97% universal resist and 2% shadow resist

Storm Resist Gear

Storm Resist Gear

Equipment Type Name Resist
Hat Jade Hood of Mystery (100+) 22% universal resist
Armor Jade Robe of Mystery (100+) 23% universal resist
Boots Rockstar Kicks/Prestigious Boots (100) 18% universal resist
Wand Katana of Takanobu’s Wraith 1% universal resist
Athame Heartsteel 5% universal resist
Ring Hathi’s Vistory Band 1% universal resist
Pet Pet with proof, defy, and selfish talents that boost strength and agility. 21% universal resist
Deck Deck of the Prowling Wolf 2% shadow resist
Amulet Chillvenom’s Maelstrom Charm 5% universal resist
Total: 96% universal resist and 2% shadow resist

Fire Resist Gear

Fire Resist Gear

Equipment Type Name Resist
Hat Jade Hood of Mystery (100+) 22% universal resist
Armor Jade Robe of Mystery (100+) 23% universal resist
Boots Rockstar Kicks/Prestigious Boots (100) 18% universal resist
Wand Katana of Takanobu’s Wraith 1% universal resist
Athame Heartsteel 5% universal resist
Ring Hathi’s Vistory Band 1% universal resist
Pet Pet with proof, defy, and selfish talents that boost strength and agility. 21% universal resist
Deck Deck of the Dragon’s Maw 2% shadow resist
Amulet Lt. Snow’s Incendiary Amulet 4% universal
Total: 95% universal resist and 2% shadow resist

Viability

While this amount of resist really isn’t that practical for normal play styles or even as a normal jade (healing and acting as support), it definitely might be worth it if you were to use it for support. You would be able to tank almost every single hit! You can even strengthen this resist through auras (Fortify and Brace), shields, and even shadow sentinel!

 

How close to immunity are you?

Let us know in the comments!

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ImmortalSlayer

Interested in data about Wizard101, Talon is on a quest to learn as much as possible about Wizard101 that he can possibly learn. When he’s not questing or helping someone, you can typically find him testing various concepts and ideas to see how they can help others and himself.

14 COMMENTS

  • I found Tiger in the kiosk and I’m certain its yours. Thanks for the hatch!

  • Great guide! Hoping to see “A Perfectionist’s Guide to Max Damage” sometime.

  • Thanks to this guide, I’m almost at a perfect max resist! Just need to try and get the Jade Robe still, since the one I have is from Level 90! Finally got my pet the other day though, took forever!

    • The pet took a long time for me as well. I had a lot of failures. 😐

  • Talk about near universal resist is a little misleading when dealing with any of the higher worlds since almost all bosses and even most street thugs have pierce. Still it’s an interesting topic, thanks for sharing.

    • I use a shield deck with Brace, shields and Sentinel to counter pierce, if you read the end of the article, it states how to counter pierce 🙂

      • I actually just skip shields for brace and fortify. Sentinel is basically a free 25% damage reduction for four rounds when you have this much resist and brace helps with the bosses that have pierce. From what I noticed, most bosses in the later worlds have up to 20% resist and rarely go past that.

  • This is minor, but the link to Elissa’s Chill Band redirects to the Prestigious shoes instead, just letting you know.

    • Fixed! Thanks for letting us know 🙂

  • Jade Hood of Mystery is listed for both Hat and Armor (Storm Gear).

    • Thank you for your report. The article has been edited to fix such information. The best resist robe is the jade robe of mystery (100+), which gives the listed 23% resist.

  • I believe there is a wand that gives higher resist (tanglewood terror spear) found in the top tier of tanglewood terror gauntlet. It should give 6% resist, if I’m not mistaken. I got this info from final bastion’s page on tanglewood terror gauntlet drop list.

    • I believe that it was updated. We will update the Tanglewood Terror page in the near future.

    • When the one shot gauntlets were first released in the test realm years ago, there was in fact a wand that gave 6% universal resist at the level 100 version of it. However, once that update went live, that wand had its stats changed to completely remove the said universal resist. KI did it solely because they knew that it would be able to give people universal immunity, which they have known about for years now. The images on those pages are from the test realm version.

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