A Revelation on Shadow Pip Chance
Recently on Twitter, I asked senior Kingsisle developer Matthew(@Mattnetic on Twitter) about why base shadow pip chance has been hidden in game and if it could be considered ever revealing it. In his answer, Matthew revealed some brand new information about shadow pip chance. See for yourself:
What this means…
This reveal means that shadow pip chance is the first combat dependent stat we have seen in Wizard101. Instead of being an unchanging number, shadow pip chance is a dynamic value that differs each round in combat. So far, we know that the 2 major influences on your shadow pip chance are the current round in combat and previously generated shadow pips. How do these two factors affect shadow pip chance? We don’t know. However, experiences in the Battle Arena would seem to indicate that shadow pip chance likely increases each round.
Although it is unconfirmed, this new revelation leads us to believe that the longer the match, the more the Shadow Pip chance. Thus, schools that can last longer in matches (RIP Diviners) have a better chance at obtaining shadow pips. This also explains why the Ice school seems to have a higher shadow pip chance. They would seem to generate more shadow pips simply due to the fact that matches involving Ice tend to be longer. Finally the last bit of info we have confirmed is that the base shadow pip chance for all schools is the same as seen below.
Shadow pip chance is one of the most mysterious stats and to finally shed a little light on the subject is a big win for all. Big thanks to KI Developer, Matthew, for sharing this information with everyone and granting us permission to discuss it further here.
What do you think of this new information?
Let us know in the comments below!