Mirage level 118 Spells!

lvl 118 spells

Note: Special Thanks to Youtuber Mega Mikey for Video and Images! Check out his channel here

Sand Wurm



Qismah’s Curse



Scorching Scimitars









Snake Charmer



Iron Sultan



Divide Mechanic

Each of the new spells comes with a new mechanic known as Divide. Divide is exactly what it sounds like. Depending on the number of opponents you choose the spell will be divided equally amongst them. The formula is Damage/Number of Enemies=Damage to Each Enemy. Let’s take Iron Sultan for Example.

1 Enemy = Damage/Number of Enemies = 948/1 = 942 Damage to each enemy

2 Enemies = Damage/Number of Enemies = 948/2 = 474 Damage to each enemy

3 Enemies = Damage/Number of Enemies = 948/3 = 316 Damage to each enemy

4 Enemies = Damage/Number of Enemies = 948/4 = 237 Damage to each enemy

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Eric Stormbringer

A Wizard101 player since 2009, Eric has always enjoyed PvP at the level cap. Known for his contributions to Storm PvP, Eric is nonetheless knowledgeable about all max level schools, tactics and gameplay styles. Eric loves analyzing the nitty gritty of spell and game mechanics, particularly as they apply to 1v1 PvP and can often be found offering feedback and suggestions on a variety of platforms.


  • No one comments, any more? um… My Storm & Fire are at great disadvantage, have to hit hard & fast. Should also be at least second, hopefully last in a Team of 4. Okay, we all know this & accommodate the Storm’s low Health. But here’s the thing: these ‘big’ hits? Divide them? Not so effective. jeez, Storm Lord is better. Bugs is better. Tempest is King! 😀 Also, for my money? Training Pets used to be our way to spend time. Like, lots & lots of time. We are the idiots who still say ‘Good Girl’ & ‘Good Boy’ but we are generally so meaningful that no one goofs on us. Or, if they want to, they are welcome. 😀 We get it. Healing is important to us because of our Health realities. But, it’s all good & best of luck to us!

  • If anything, ice should get a +30% iceblade.

    • 😀 Get outta here!

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