November 3, 2018 May 29, 2023
Empyrea Finale – Titan’s Trident
The race for the Spiral comes to an end with the most unexpected of battles, the battle against the Storm Titan’s Trident. Be prepared because anything can happen! Most importantly, keep an eye out for the Trident’s random shadow attacks. This Shadow Storm boss may seem impossible at first glance with its one million health bar and constant healing. However, fear not, we’ve uncovered the secrets of this battle as well as the rewards down below.
Since 2023, the Storm Titan Maelstrom instance has both Standard and Challenge Mode variations. This article primarily covers details of the Challenge Mode fight. Click here to see details of the Standard Mode fight.
Titan’s Trident cheats & notes – Challenge Mode
Titan’s Trident – Rank 18 Shadow Storm Boss – 1,000,000 HP
Shadow PIPS: 5 MAX
Natural Pierce: 20%
Spells observed:Â (-65%) Shadow Mass Infection + (6 PIP) Tempest +Â (6 PIP) Shadow Tempest + Storm Lord + Shadow Enfeeble + Quicken (Aura) + Brace + Magnify + Shadow Queen Calypso + Storm Queen Calypso + (-85%) Myth Shield +Â (-85%) Storm Shield + Shadow Virulent Plague + Aegis Storm & Shadow Blade + Aegis Stormspear
On round 1, it will interrupt-cast Equalize (a global spell) that will cap any damage dealt to a maximum of 949,999. This is a problem and here is why… Every time the Titan’s Trident takes a significant hit, it immediately heals back up to full health. Initially, one might think that you either have to do smaller hits (spamming) to avoid triggering the healing, or do one massive hit to one shot the Trident. The latter is definitely not an option, since the damage is capped.
The strategy to be followed here is to do 3 big separate hits of 20,000 damage each. After each of these hits the boss will heal back to full health, but that is actually what you want. Just ignore the fact that it keeps healing and the battle will be won after the third significant hit thanks to our dear companions, the Bat and Mellori.
To clarify, these hits can be split into smaller hits, but make sure the Trident eventually heals back up and one of these speech lines is displayed on screen. That way you’ll know you’ve progressed onto the next stage / hit.
The Minions
When the Storm Titan recharges to full health, 3 Myth Refraction minions will be added to the battle which must be dealt with right away. Mainly because their spell arsenal includes various tower shields and, the most terrifying of all, Earthquake.
Myth Refraction – Rank 17 Myth – 3,780HP (x3)
Spells observed: Athena Battlesight + Legion Shield + Mass Hex + Orthrus + Cleanse Ward + Blinding Light + Earthquake + Mass Tower Shield
The Cheats
Moving on to the more difficult aspects of this battle: the ‘cheats’. Now, these are not really cheats as they can be randomly cast at the Storm Titan’s desire. The below names are something we came up with and aren’t actually implemented in game.
Trident Stomp – Storm Titan pulls the Trident up and stomps it back down immediately. This will remove all hanging wards and charms on the Trident alone – both negative and positive unless protected with aegis or indemnity.
Ghastly Lasers – This will be triggered when you hear the Storm Titan laughing, so pay attention! At the end of the consecutive round, ghost-like figures of the Storm Titan will cast lasers that will do 1,375 shadow damage to all wizards.
Wizard Squeeze – Randomly casts a single target shadow attack spell that will do 2,250 damage. This spell — like any other spell — can critical, causing double the damage.
Tardiness – Being late to the battle (joining from round 3 onward) will trigger “Wizard Squeeze”, which will deal damage as detailed above, and also summon one Myth Refraction minion.
Trident Swipe – Trident is pulled up and removed from the duel circle and then placed back in 3 rounds dealing damage to all wizards. The damage will happen at the very end of the third round of this cheat cycle, which will do a devastating hit (5,500 damage) to all wizards in battle. Whilst this cycle is in process, you cannot target the Titan’s Trident as it is not technically in the duel circle. Also, you will notice that the Trident will keep passing for almost the entirety of the 3 rounds with exceptions at times.
Tips & Strategy
One thing I haven’t mentioned so far is the lack of ability to use any kind of feint on this boss. Believe me when I say that we’ve tried! What you want to do here is balance your strategy so that it’s both defensive and offensive. You will need to attack fast so you don’t lose your progress (earthquake or sudden death). In addition, you have to also defend and protect your wizards from the bigger hits. Luckily, when the Titan’s Trident is about to perform one of the bigger hits you’ll be notified – either with its demeaning laugh or when the Trident is pulled out of the duel circle.
Have a hitter focused on buffing for a massive hit and have another wizard ready for the minions that will come right after it heals back. Taking out those pesky minions is the reasonable thing to do. By our calculations, you will need a hitter with 120-150% damage and a hit that does 1100+ combined with 9 blades or traps. Do note that this boss resists Storm, but boosts to Myth.
Additionally, a member of your team should carry cleanse charm and pierce/shatter, as well as tower and legion shields. You will want to protect everyone from those significant shadow hits, down to the jade tank. Reshuffles are great to have to as this seems one of those longer battles. Finally, if you have a necromancer in your team, make use of those Bad Jujus!
Also check out Patrick’s Strategy and Speed run guide for another approach to this difficult battle!
Titan’s Trident – Standard Mode
If you are entering the Maelstrom for the first time, you will face the Standard Mode variation of the Titan’s Trident. This version of the boss has significantly reduced health and cheats.
Titan’s Trident – Rank 18 Shadow Storm Boss – 25,000 HP
Spells observed:Â (-65%) Shadow Mass Infection + (6 PIP) Tempest +Â (6 PIP) Shadow Tempest + Storm Lord + Shadow Enfeeble + Magnify + Shadow Queen Calypso +Â (-85%) Storm Shield + Shadow Virulent Plague + Aegis Storm & Shadow Blade + Aegis Stormspear
On round 1, it will interrupt-cast Equalize (a global spell) that will cap any damage dealt to a maximum of 7,999. There are no nasty cheat attacks, and no minions summoned. The trick to this fight is to hit the Trident for 7,750 damage 3 times. After this, the Trident will be destroyed and you can progress the storyline.
Reap the Rewards
The main reward from the Challenge Mode variation of this battle is the ‘Paradox‘ set. You might notice it is similar to another set we’ve encountered before: the Alphoi crafted gear set from Nimbus. However, not only is it similar, it’s exactly the same, down to the last health point! Some Wizard101 players always desired to have multiple sources to obtain a particular gear. I strongly suspect that Kingsisle has listened to them by implementing this. Do note that you still need the Pure Aethyr reagent that supposedly only drops from this boss. Nevertheless, one big difference between the two sets remains. The appearance of the Paradox gear set is breathtaking to say the least!
If I may quote a friend, Jared Shadowbreaker, “a true endgame set!”.
Additionally, you should note that the drop sources have been verified to be different bosses in the Husk as marked below:
- Astral Grove (Vigilant Sargun) – Hat and Boots
- Elemental Grove (Arachna Magna Magus) – Deck and Athame
- Spirit Grove (the Grim Brothers) – Amulets and Rings
- Titan’s Trident – Robe and Wands
Universal
Balance
Death
Fire
Ice
Life
Myth
Storm
A couple noteworthy drops are the Pure Aethyr and Amber reagents. Another reward that peaked my interest are the treasure card variations of Forest Lord for the other schools. Is Kingsisle trying to increase spell variety in the Spiral?
To conclude, at the end of the battle after defeating the Titan’s Trident for the first time, you will be awarded the title ‘Stormbreaker‘. However, that’s not all! There is also a badge for defeating it 100 times…