Pirate101 Best PvE Gear
for All Classes

Much of our Pirate101 content in the past here at Finalbastion has focused on PvP guides and strategy. This time, I’d like to look at the PvE side of things and answer the question I’ve heard a lot from new players, “What gear should I use for farming?”. Below is the optimal gear for each class (generally optimized for both team dungeon runs and solo questing), along with the most effective place to farm it. A quick side note, although much of this gear will be relevant for PvP purposes, these gearsets emphasize taking advantage of how ridiculously quick and efficient Old Scratch makes PvE battles. Thus, a direct translation to PvP will likely give you too many mojo based attacks and too few defenses. How did I make these recommendations? Here’s what I think an optimal set should include:

  • Protection – This is going to come from Valor’s Fortress and Valor’s Armor item cards. I’ve generally listed the highest level (and thus best stat) option, but there may be other options available.
  • Heals – Revives are good. You won’t always need them, but it’s good practice to carry one.
  • “Universal” Offense – Universally available offensive powers that are hyper efficient. This includes things like Blood Flames, Frozen Tide, and Mojo Storm.
  • Secondary Offense – You might need to do something other than stack Scratch buffs and use Blood Flames and Mojo Storms. Powers like Assassin’s Strikes, Super Strike/Shots, and charges are found here.
  • No Crown/Bundle Exclusive Gear – While this gear is good, I’ll only be recommending gear that’s achievable through farming only.

This will focus on gear only. If you’re looking for tips on a pet, I suggest this article. Although it focuses on PvP, all the information is applicable to PvE

 

Best PvE Gear

Swashbuckler


  • Hat: Tantojutsu Headband (Valor’s Fortress)- Friar Sand
  • Robe: Captain Blood’s Jacket (Blood Flames)- Captain Blood (both Obsidian and Miranda versions)
  • Boots: Imperial Boots of Moo Manchu (Frozen Tide)- Moo Manchu (Tower of Moo Manchu); Boots of Sanctuary (Valor’s Fortress)- Friar Sand
  • Weapon: Haywire Armada Blade (Haywire Strike, Haywire Shot)- Dreadnaught; Nefarious Knives (Flanking, Walk in Darkness)- Nefarious 5
  • Eyepatch: Asclepius Talisman (Valor’s Fortress)- Sssiva
  • Totem: Ornament of Moo Manchu (Walk in Darkness, Assassin’s Strike)- Tower of Moo Manchu
  • Charm: Seven Lamps Locket (Revive)- Bazaar
  • Ring: Brain Thief Ring (Assassin’s Gloom, Assassin’s Strike)- Tower of Moo Manchu

 

Generally all these recommendations will be straightforward. As you can see above, bucklers get 2-3 forts (Moo boots are very rare), a revive, some secondary offensive gear from Moo Tower and Blood flames. Flames and Tide will be recommended for all classes. They’re both very potent on their own, but combined with Scratch they’re insanely good.

Pirate101 Best PvE Gear - Swashbuckler

 

Buccaneer


  • Hat: Oishi’s Greathelm (Assassin’s Strike)- Monkey King
  • Robe: Captain Blood’s Jacket (Blood Flames)- Captain Blood (both Obsidian and Miranda versions)
  • Boots: Imperial Boots of Moo Manchu (Frozen Tide)- Moo Manchu (Tower of Moo Manchu); Dragoon’s Heavy Boots (Walk in Darkness)- Tyson
  • Weapon: Haywire Armada Greatsword (Haywire Strike x2)- Dreadnaught; Dragon-Axe of Doom (Turn the Tide 1, Flames of Corruption)- Nefarious 5
  • Eyepatch: Schemer’s Eyepatch (Assassin’s Strike)- Tyler
  • Totem: Ornament of Sumuru (Revive)- Bazaar
  • Charm: Right Hand Chain (Vicious Charge, Leviathan’s Call)- Moo Tower, Ki-Rin of the West (Valor’s Fortress)- Jinzaburo
  • Ring: Brain Thief Band (Super Strike, Leviathan’s Call)- Moo Tower; Ring of the 47 (Valor’s Fortress)- Jinzaburo;

 

Buck has a lot of options for gear. Leviathan’s Calls are almost always going to be the same as a fort in PvE, since not many enemies have magical attacks, so you only need 1 actual fort at most. Skipping out on the Imperial Boots of Moo Manchu for a hide is fine. Despite not using Scratch, flames are just too good to pass on, even on a buck.

Pirate101 Best PvE Gear Buccaneer

 

Privateer


  • Hat: Corrupted Warlord’s Headgear (Valor’s Fortress, Revive)- Tower of Moo Manchu
  • Robe: Captain Blood’s Jacket (Blood Flames)- Captain Blood (both Obsidian and Miranda versions)
  • Boots: Imperial Boots of Moo Manchu (Frozen Tide)- Moo Manchu (Tower of Moo Manchu); Corrupted Warlord’s Boots (Big Guns, Valor’s Fortress)- Tower of Moo Manchu
  • Weapon: Haywire Warmage Regalia (Surge of Technomancy, Haywire Strike)- Dreadnaught; Bound Oni’s Bulwark (Hold the Line)- Nefarious 5
  • Patch: Patch of Strobing Blasts (Big Guns)- Diskylos; Death’s Bargain (Soul Shroud)- Nefarious 5
  • Totem: Kannushi’s Beacon (Assassin’s Strike)- Water Guardian; Bauble of Moo Manchu (Valor’s Fortress, Revive)- Tower of Moo Manchu
  • Charm: Special Branch Ribbon (Assassin’s Strike)- Tyler
  • Ring:Brain Thief Ring (Big Guns, Valor’s Fortress)- Tower of Moo Manchu

 

Get familiar with Moo Tower, because pretty much all your gear comes from it 😉 There’s not much available in the weapon slot. Anything that’s will based with some other up-side will do. Furthermore, you’re welcome to replace one of the Moo Tower pieces with a second assassin. You’ll generally not need so many forts.

Pirate101 Best PvE Gear Privateer

 

Musketeer


  • Hat:  Matador’s Headgear (Valor’s Armor)- Tyson; White Heron Crown (Revive)- Bazaar
  • Robe:Captain Blood’s Jacket (Blood Flames)- Captain Blood (both Obsidian and Miranda versions)
  • Boots: Imperial Boots of Moo Manchu (Frozen Tide)- Moo Manchu (Tower of Moo Manchu); Auric Peril Boots (Walk in Darkness)- Bazaar
  • Weapon: Haywire Thunder Rifle (Sniper Shot, Haywire Shot)- Dreadnaught; Phule’s Wand (Witch Hunter)- Servus Albus (Phule’s Wand is optimal only in group scenarios with 2+ other players that are using Scratch)
  • Patch: Patch of Tyche’s Blind Luck, Patch of Asterion’s Ruin (+15 Accuracy, Trick Shot)- Diskylos
  • Totem:Jewel of Moo Manchu (Hail of Cannonballs, Super Shot)- Tower of Moo Manchu
  • Charm:Right Hand Charm (Hail of Cannonballs, Bear Trap)- Tower of Moo Manchu; Seven Lamps Locket (Revive)- Bazaar
  • Ring: Southern Cross Gem (Valor’s Fortress)- Water Guardian

 

Again, you have a lot of potential options. Look to pick up 1-2 extra sets of bombs, a couple of absorbs or forts, and ideally a heal. Adding a hide will better mimic a PvP gear set, but hides tend to be unnecessary in most PvE fights.

Pirate101 Best PvE Gear - Musketeer

 

Witchdoctor


  • Hat: Hades’ Cowl (Big Guns)- Grohl, Diskylos, Corrupted Wushi’s Hat (Mournsong, Jobu’s Embrace)- Tower of Moo Manchu
  • Robe: Captain Blood’s Jacket (Blood Flames)- Captain Blood (both Obsidian and Miranda versions)
  • Boots: Imperial Boots of Moo Manchu (Frozen Tide)- Moo Manchu (Tower of Moo Manchu); Swami’s Slippers (Big Guns)- Sato, Rooke
  • Weapon: Phule’s Wand (6 range, Witch Hunter)- Servus Albus
  • Patch: Eyepatch of Recuperation (Revive)- Sato, Rooke
  • Totem: Marshal’s Medallion (Valor’s Armor)- Johnny Ringo
  • Charm: Right Hand Amulet (Moursong, Mojo Storm)- Tower of Moo Manchu
  • Ring: Brain Thief Loop (Mojo Storm, Jobu’s Embrace)- Tower of Moo Manchu

 

You should look to have a variety of attacks (Big Guns, Mournsong, Mojo Storm) and a bit of defense (an absorb and a revive). Shroud isn’t really that great for the PvE set, as you’ll just be doing too much damage to your companions.

Pirate101 Best PvE Gear Witchdoctor

What gear do YOU use in PvE?
Let us know in the comments!

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Matthew

Matthew is an avid Pirate101 PvP’er, having been active in the ranked scene since the release of Valencia part 2. He is a swashbuckler main, reaching champion in many of the recent PvP seasons. He also dabbles in privateer and buccaneer PvP. His goal is to help breathe life back into the Pirate PvP scene.

7 COMMENTS

  • Maybe you could make an article detailing the best builds for companions in PvE?

    • Glad you liked it! Yes, that’s definitely a post I’d be interested in writing.

  • Really useful post, thanks Matthew!

  • I was surprised to see that Nefarious staff wasn’t on the list, particulary for a class like privy (I like using it on privy the best because range usually doesn’t matter as much since you are mostly buffing / bombing). Granted not so good when you are in a group, but in a solo fight they can be a good distraction. I also like using voltaic fangs from hydra because the skeletons are actually very loud, and I noticed mobs will tend to go after them instead of you more often than with scorpions (this is really useful when you don’t draw tide or flames).

    • On Privy, I tend to prefer melee weapons, due to how powerful having 1-2 assassins available is. However, I can definitely see the scorpions or fangs being a good choice while solo questing or farming in say, Valencia 2. It comes down to a question of whether you prefer speed/efficiency or safety. On witch, you definitely need the range from a 5-6 range wand. On musket, any wand or staff will do in a group scenario. I tended to avoid recommending summons on these lists for a couple of factors, the main one being that, as you said, they’re subpar in a group setting. Also, you have powers like Battle Zeal, Knockback bombs, trained summons, htl units, etc (depending on your class) which can fill the defensive role that summons do

  • I think you can run phule’s wand for musket if your farming group is all witch privy and witch cause bombs are all you really need.

    • Yes, that’s true in a group farm (really any wand will do since your bombs’ range aren’t affected by choice of weapon). I picked thunder rifle since it’s the optimal choice for solo fights and fights where (for some odd reason) you don’t have many Scratch users. I’ll update the guide accordingly

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