Wizard101 Sun Spells List

Sort by : Level : Alpha : Pips

Cloak

School: Sun

Level: Any

Accuracy: 100%

Effect: Cloak a Ward or Charm

Requires: Private Arena Rank

Trainer: Diego the Duelmaster in Unicorn Way, Wizard City

Nightbringer

School: Sun

Level: Any

Accuracy: 100%

Effect: Delay 1 round, add 4 power pips to cost, casts after next round spell (limit: once per dual)

Daybreaker

School: Sun

Level: Any

Accuracy: 100%

Effect: Delay 1 round, add 4 power pips to cost, casts before next round spell (limit: once per dual)

Keen Eyes

School: Sun

Level: 50

Accuracy: 100%

Effect: +10% Accuracy to 1 Spell

Enables: Accurate

Trainer: Sun School Trainer in Base Camp or Floating Land, Celestia; Qyburn Stellargaze in Panopticon, Arcanum

Strong

School: Sun

Level: 50

Accuracy: 100%

Effect: +100 Damage to 1 Spell

Enables: Giant

Trainer: Sun School Trainer in Base Camp or Floating Land, Celestia; Qyburn Stellargaze in Panopticon, Arcanum

Solar Surge

School: Sun

Level: 50

Accuracy: 100%

Effect: Add 50 damage per pip cost of spell. Minimum +25 and maximum +300 damage.

Requires: Level 50 (PVP only)

Trainer: Diego the Duelmaster in Unicorn Way, Wizard City

Accurate

School: Sun

Level: 52

Accuracy: 100%

Effect: +15% Accuracy to 1 Spell

Requires Card:: Keen Eyes

Enables: Sniper

Trainer: Sun School Trainer in Base Camp or Floating Land, Celestia; Qyburn Stellargaze in Panopticon, Arcanum

Giant

School: Sun

Level: 52

Accuracy: 100%

Effect: +125 Damage to 1 Spell

Requires Card:: Strong

Enables: Monstrous

Trainer: Sun School Trainer in Base Camp or Floating Land, Celestia; Qyburn Stellargaze in Panopticon, Arcanum

Mutate Sprite

School: Sun

Level: 54

Accuracy: 100%

Effect: Mutate Sprite into Midnight Sprite

Trainer: Korsten Bloodscorn in Stormriven Hall, Celestia

Sniper

School: Sun

Level: 54

Accuracy: 100%

Effect: +20% Accuracy to 1 Spell

Requires Card:: Accurate

Enables: Unstoppable

Trainer: Sun School Trainer in Floating Land, Celestia; Qyburn Stellargaze in Panopticon, Arcanum

Mutate Banshee

School: Sun

Level: 55

Accuracy: 100%

Effect: Mutate Banshee into Forsaken Banshee

Trainer: Korsten Bloodscorn in Stormriven Hall, Celestia

Mutate Swarm

School: Sun

Level: 55

Accuracy: 100%

Effect: Mutate Locust Swarm into Polar Swarm

Trainer: Korsten Bloodscorn in Stormriven Hall, Celestia

Monstrous

School: Sun

Level: 56

Accuracy: 100%

Effect: +175 Damage to 1 Spell

Requires Card:: Giant

Enables: Gargantuan

Trainer: Sun School Trainer in Floating Land, Celestia; Qyburn Stellargaze in Panopticon, Arcanum

Mutate Kraken

School: Sun

Level: 56

Accuracy: 100%

Effect: Mutate Kraken into Inferno Kraken

Trainer: Korsten Bloodscorn in Stormriven Hall, Celestia

Mutate Wyvern

School: Sun

Level: 56

Accuracy: 100%

Effect: Mutate Ice Wyvern into Fire Wyvern

Trainer: Korsten Bloodscorn in Stormriven Hall, Celestia

Mutate Minotaur

School: Sun

Level: 57

Accuracy: 100%

Effect: Mutate Minotaur into Deadly Minotaur

Trainer: Korsten Bloodscorn in Stormriven Hall, Celestia

Gargantuan

School: Sun

Level: 58

Accuracy: 100%

Effect: +225 Damage to 1 Spell

Requires Card:: Monstrous

Enables: Colossal

Trainer: Sun School Trainer in Floating Land, Celestia; Qyburn Stellargaze in Panopticon, Arcanum

Mutate Phoenix

School: Sun

Level: 58

Accuracy: 100%

Effect: Mutate Phoenix into Thunderbird

Trainer: Korsten Bloodscorn in Stormriven Hall, Celestia

Unstoppable

School: Sun

Level: 58

Accuracy: 100%

Effect: +25% Accuracy and +10% Piercing to 1 Spell

Requires Card:: Sniper

Enables: Extraordinary

Trainer: Sun School Trainer in Floating Land, Celestia; Qyburn Stellargaze in Panopticon, Arcanum

Colossal

School: Sun

Level: 64

Accuracy: 100%

Effect: +275 Damage to 1 Spell

Requires Card:: Gargantuan

Enables: Epic

Trainer: Sun School Trainer in Drum Jungle, Zafaria; Qyburn Stellargaze in Panopticon, Arcanum

Extraordinary

School: Sun

Level: 64

Accuracy: 100%

Effect: +25% Accuracy and +15% Piercing to 1 Spell

Requires Card:: Unstoppable

Trainer: Sun School Trainer in Drum Jungle, Zafaria; Qyburn Stellargaze in Panopticon, Arcanum

Sharpened Blade

School: Sun

Level: 86

Accuracy: 100%

Effect: Plus 10 percent to positive damage charms.

Trainer: Sun School Trainer in Three Points, Azteca; Qyburn Stellargaze in Panopticon, Arcanum

Potent Trap

School: Sun

Level: 86

Accuracy: 100%

Effect: Plus 10 percent to negative damage wards.

Trainer: Sun School Trainer in Three Points, Azteca; Qyburn Stellargaze in Panopticon, Arcanum

Primordial

School: Sun

Level: 86

Accuracy: 100%

Effect: Adds +100 to one Healing spell.

Enables: Radical

Trainer: Sun School Trainer in Three Points, Azteca; Qyburn Stellargaze in Panopticon, Arcanum

Epic

School: Sun

Level: 110

Accuracy: 100%

Effect: +300 to 1 damage Spell

Requires Card:: Colossal

Trainer: Qyburn Stellargaze in Panopticon, Arcanum

Radical

School: Sun

Level: 110

Accuracy: 100%

Effect: +150 to 1 heal Spell

Requires Card:: Primordial

Trainer: Qyburn Stellargaze in Panopticon, Arcanum

Aegis

School: Sun

Level: 110

Accuracy: 100%

Effect: Protects positive ward or charm from 1 removal

Trainer: Qyburn Stellargaze in Panopticon, Arcanum

Indemnity

School: Sun

Level: 110

Accuracy: 100%

Effect: Protects trap or negative charm from 1 removal

Trainer: Qyburn Stellargaze in Panopticon, Arcanum

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