Balance School Beastmoon Spells


This article will list all Balance school Beastmoon spells as well as explore their mechanics. Note- Some of these mechanics are extrapolated from the card text alone as many Beastmoon forms have not reached the requisite level to unlock the cards. This article will be updated as more mechanics are tested in real time. Need an introduction to the Beastmoon event? Check out this article that contains some initial thoughts about the event. Want to see other schools’ Beastmoon spells? Scroll all the way down for other articles in this series.

Balance Cyclops Spells

Tide of Battle

 

  • Cost: 0 pips
  • Type: Global Spell (Bubble)
  • Beast Form: Balance Cyclops
  • Beastmoon Lvl: Lvl 5
  • Mechanics: This spell puts up a bubble that doubles the pip gain of everyone in battle.

Spiked Buckler

 

  • Cost: 0 pips
  • Type: Positive Ward/Positive Charm (Shield/Blade)
  • Beast Form: Balance Cyclops
  • Beastmoon Lvl: Lvl 1+
  • Mechanics: Gives a friendly target an absorb 75 damage shield and a +50 flat damage blade

Thieving Beetle

 

  • Cost: 1 Pip
  • Type: Damage/Manipulation
  • Beast Form: Balance cyclops
  • Beastmoon Lvl: Lvl 1+
  • Mechanics: Trades a ward with your opponent then does 75 Balance damage. Do note that this spell is a mandatory trade so if only the caster has a shield, they will give it to the opponent.

Feedback Loop

 

  • Cost: 2 pips
  • Type: Manipulation
  • Beast Form: Balance Cyclops
  • Beastmoon Lvl: Lvl 4+
  • Mechanics: Swaps an overtime effect with a friendly target and gives them 2 pips.

Spiked Shield

 

  • Cost: 2 pips
  • Type: Positive Ward/Positive Charm (Shield/Blade)
  • Beast Form: Balance Cyclops
  • Beastmoon Lvl: Lvl 1+
  • Mechanics: Gives the target an absorb 100 damage shield and a +100 flat damage blade

Reinforce

 

  • Cost: 3 pips
  • Type: Positive Ward/Manipulation
  • Beast Form: Balance Cyclops
  • Beastmoon Lvl: Lvl 2+
  • Mechanics: Trades wards with your opponent and then gains an absorb 225 damage shield.

Colossal Scorpion

 

  • Cost: 3 pips
  • Type: Damage all Enemies (AoE)
  • Beast Form: Balance Cyclops
  • Beastmoon Lvl: Lvl 1+
  • Mechanics: Deals 150 Balance damage to all enemies

Curse-Eater

 

  • Cost: 4 pips
  • Type: Damage
  • Beast Form: Balance Cyclops
  • Beastmoon Lvl: Lvl 3+
  • Mechanics: Deals 300 Balance damage to target. Clears a DoT on self for a 200 health over 4 rounds heal over time.

Stunning Swarm

 

  • Cost: 4 pips
  • Type: Damage
  • Beast Form: Balance Cyclops
  • Beastmoon Lvl: Lvl 1+
  • Mechanics: Deals 225 Balance damage to an enemy and stuns for one round.

Phalanx

 

  • Cost: 5 pips
  • Type: Positive Ward/Positive Charm
  • Beast Form: Balance Cyclops
  • Beastmoon Lvl: Lvl 1+
  • Mechanics: Gives a 150 damage absorb and a +125 flat damage blade to all teammates.

Other Beastmoon Spells

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